WonkaVee's Recent Forum Activity

  • y idea would be a still camera, and then shrink and enlarge the character.

    That is quite possible, you can set the scale of a sprite with an action like so:

    Sprite set scale to K/distance_to_camera

    Where K is usually 1 but you can tweak it to adjust the strength of the effect.

    And then, could you take it a step further? For instance, have the sprite stay the same size but the background get smaller and bigger? Say your 3d space was a tree in front of a mountain. You can't walk through trees, so once the tree has been enlarged to the maximum size (which would make it like you were right in front of the tree) it wouldn't enlarge anymore. Then, when you went in front of the tree, it would go to a new layout that didn't have a tree in it and just a mountain. This would also solve issues with blurry graphics. For every item you pass, you would need a new layout. Also, if you wanted to add bumpy camera, well there would be to ways. One would just use the bump effect while you were walking, and the other, say for instance if you walked up a hill, would move the sprites down or up depending on the current view (size) of the object. If you were to look around with your mouse, it would just scroll about a panoramic landscape. I think I might make a demo of this! <img src="smileys/smiley17.gif" border="0" align="middle" />

  • You could bundle the font you want with the game, but most games just use images for fonts. You'd just use a photo editing software, type in what you wanted in a font on your computer, and export it as an image.

  • I feel like it said somewhere, because I had no problem. I think it may have said it in the email.

  • Wow, thanks for all the replies. The construct 2 community is wonderful!

    Animmaniac, I think your right. I believe the guy who wrote the script programmed it to only render the 3d view on while the game is running to allow for easy editing.

    nemo, Really cool game you made there!

    Jayjay, that seems like a really cool plugin. Unfortunately, my browser doesn't want to run the example right now, but I can't wait til I can.

    Are you guys basically saying it is impossible? My idea would be a still camera, and then shrink and enlarge the character.

  • Does this work with C2, or just Construct?

  • Hi, I'm WonkaVee

    I love making games and when I found construct 2 I was very excited. I've been here for a bit, but I've never really introduced myself, so, hello everyone!

  • I don't think this would be all that useful in the image editor as you can resize the sprite in Construct 2 itself.

    I haven't had this problem, so I'm not sure what it would be.

  • Is this one of those scam things?

  • Do you have a .capx file?

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  • I'm pretty sure you're allowed to use anything that comes with it as long as you don't over 5000 dollars. After you make that sort of money, you have to upgrade to the business edition. Hope that helps!

  • I was looking through some gamemaker stuff and I saw a few users had developed 'fake 3d' engines. Some of them actually looked pretty good. From my understanding they do it by shrinking, enlarging, and rotating the sprites. As I haven't seen anything like this in C2, I was wondering if it was possible. Here are some links to the games:

    Unkown Unlocked 2 Game (the best one I saw)

    Mini Of Duty

    An engine thing

    Thanks everyone!

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WonkaVee

Member since 14 Mar, 2012

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