Lightside's Recent Forum Activity

  • I'm making a top down game and whenever the player runs into a wall too fast, they'll get stuck.

    Trying to move just moves them around the border of the wall until they luck out and manage to somehow break it's grasp by rotating and moving away.

    And often times that boosts the player as they're flung away from the wall at last.

    The player has custom movement and platformer movement for the sole purpose of not being able to move through walls.

    *

    One solution I've thought of would be for the player to bounce off the walls like a billards ball. The player is moving often moving really fast so a ricochet would be really neat.

    Any ideas on how to make that possible?

  • Personally, I pronounce it as "cun-s(h)truct" but if it's actually "CON-struct" then... I'll have to work on pronouncing it right! X3

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  • I logged in yesterday for the first time in AT LEAST half a year. I plan to start designing again, so I logged in, anticipating the incoming gaming laptop I recently started saving for.

    I played some games, commented on some, checked out the badges, reputation, ect.

    A couple hours later I got back on and noticed I'd accidentally gotten a gold badge? Whoa!

    Except it was for Fanatic, and my page listed that I'd been online for 121 consecutive days!

    I gained 500 rep for it, but I think the real rep would be from reporting the issue. I don't know who to talk to about this, but maybe this is a good place to start.

    LightSide.

  • Thanks for having me. I'm excited to continue making games as a user. I've had the program for some time without registering, but maybe I'll start posting the game I make? Let's call this the beginning.

    Lightside.

Lightside's avatar

Lightside

Member since 12 Jan, 2016

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