zsangerous's Recent Forum Activity

  • i think vector art are the best but in the same way it will slow the game too much .

    also bitmap images get more money than vector for example many companies do games in normal,hd (phone,tablet) so that why they get more money.in vector they will only make one game and it will work in all devices but lower money will paid.

    all these are my opinion, if im wrong just say im new at development ^^

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  • spacewarguy thanks for the informations ^^

    and to find someone for designing hard to me while i just doing the games just for fun for now , also i need to learn more about construct2 .

    by the way in these days im thinking to do a newer characters with new story , because i have tried the sea but the game has a gab for example i made (boss = an angry fish) and (player = dead fish) why would a dead fish to go to a boss?? something wierd that why im making a story so everyone going to Imagen it .

    for the same example (boss = an angry fish) and (player = the ghost fish that the boss have eaten it) so the player going to the mouth of the boss to enter his body and try to go out something like this ^^

  • ok i have edited some of your work R0J0hound and its almost done but now i have 2 simple problem im trying to finding how to solve it

    1)the player speed is the same as mouse and i want it has a constant speed

    2)when i click on the layout it create line and i want when i click on player then move the mouse then it create lines ^^

    see the .capx i made : http://dl.dropbox.com/u/67034121/forum/line%20games.capx

  • R0J0hound

    your work is really good thanks but could you make in the end of it like a circle or something so when i release from clicking i can click on the circle and re-lining the line again ?

  • i have reuploaded your .capx to dropbox just to let more people to download it , i liked the thing you have did but the problem is when i click and the mouse doesn't move it keeps create sprites while i don't want, also when i move my mouse very fast it create a long gab between the sprites,

    i think if these 2 things fixed it will work almost 90% , thanks for your help ill try to do stuffs till i find a way ^^

    http://dl.dropbox.com/u/67034121/forum/draw%20path.capx

  • Kyatric aridale

    i thing i want is drawing a line but in the end of it there is a circle, also the line has some gabs ,see the thing i want:

    <img src="http://i40.tinypic.com/5wvxwm.jpg" border="0">

    how does it work?

    click on player then move the mouse while clicking if i released my finger it stop and when i click on the circle and move my finger it keeps drawing lines and the circle destroy and when i release my finger another circle comes its exactly like spymouse game

    see this video how it work:

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  • any idea?

  • i have a question and i don't know how to explain it but the thing i want to do can find in SpyMouse game app.

    the thing i want is when we touch the mouse and move the finger there is a line with a dot in the end how can i make these?

    and how can i make the dot collision with wall if the finger moved on the wall??

    also how can i make the player moves while im making the line should i put 8dircetion or drag and drop or both??

    also if i stopped in the middle and clicked on the dot i can complete the line??

    could i do these with touch plugin or just mouse??

    here is a picture i made for how the line should look likes:

    <img src="http://i42.tinypic.com/4rqbdw.png" border="0" />

    you can use the black one :

    <img src="http://i44.tinypic.com/10p14pe.png" border="0" />

    thanks for reading,helping me ^^

  • the .capx doesn't work can you re-upload , also i would say try to put enemy veriable for example put (enemyattack-false)

    so when the enemy collision with player-area attack put the enemyattack-true.

    and put event if enemyattack true = enemy will attack,change direction...

    try it maybe it will fix ^^ if not try to use array (array 100% can fix this but im not good in it)!

  • Ashley thanks for the support ^^

  • Ashley

    ok just to show you i made a simpler example for it the example has 3 sprites (black,red,cyan) if :

    black (player) collision with red = do nathing

    if collision with cyan = do nathing

    if collision with both it will destroy

    *the thing i want is when player collision with red or cyan or both it will destroy ^^

    in the previous version the "or" was working really fine but now it doesn't.

    here the file:

    dl.dropbox.com/u/67034121/forum/or%20bug.capx

    *sorry i didn't read the rules my bad.

  • i think this mean collsion with bullet.

    try to use the high resultion and see what did she do ^^ i jion construct2 because of that tutorial but i didn't do it (just watched) ^^

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zsangerous

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