zsangerous's Recent Forum Activity

  • today i have upload my last part of the lesson so check it out this link :

    Create Android Game

    in these seires i have covered some construct2 feature that explain how can we export the game instead of html5 into android application and how you upload it to the store without any error . also it covers ludei cloud system which will compile the game into android apk file and you can test it with their launcher .

    i hope everything is clear and simple i tried my best to make the shortest as possible and in my last video i found some problem in speedup the clip so i must change the video editor maybe ill use sony vegas or after effect...

    anyway i hope this video comes on the Frequently asked questions from Kyatric , so everyone can see it and learn it without doing spam topics about android and cocoonjs . ^^ i hope you enjoy watching this is the main topic of that tutorial so you can ask any question you want about what happened or any error you found so everyone can help you ^^

    by salem

  • LittleStain , i really didn't work alot on it because of the exams . also i'm waiting the spriter to use it instead of other programs .

    Astrosus , mainly the 2 languages that ill put are arabic and english but if ill add another language then i need someone to give me thier spellings and some stuffs .

  • ok , today i want to know your guess of the prices of the compiler from the ludei and thier clouds ...

    i quest there will be 2 ways to compile :

    1-low size game ( like 50 mb and lower ) for free

    2-high size game ( 50 and more ) for the game size * 20cent = price , so if it is 51 mb it will = 51 * 20 cent = 1020 cent so about 11 doller ^^

    just keep guessing until ludei choose or tell us the real price .

  • hmmm i really liked your works :)

    my rate for arts is :

    7/10

    my rate for color balance :

    8/10

    my rate for use :

    10/10

    my rate for price :

    8/10

    good luck in selling your great works :)

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  • ok , i have tried this idea long time ago when i tried to make my 3rd game but i found some problem that its hard to do it perfectly so i made a way i think that is the best >>>

    the way is : you will have 2 object and lets call them : black1, black2

    ok lets say these are the events :

    when player collision with win ---> then play the winning animation then fade in ( black1 ) with waiting = 2sec , then the 2nd event will be :

    at the start of layout play fade out of (black2) without any waiting... so in this case you will have object for fading in and another for fading out and i made this in my latest game ( gathering the sheep ) you can check it out if you like it

  • SMalibary

  • ouch i would love that but i'm pretty weak on programming right now :) good luck with that game it looks great ^^

  • see i'm also newbie in this and i hope someone do a tutorial about this XD

    i saw in wiki that many phones has this ratio : 3:4 or 4:5 so try to do your game as this but i really don't know what are these inches or cms if someone knew please tell us :) and if it pixels why there is another ratio 9:16 this isn't the 3:4?? or ratio comes with one multiple like this :

    3:4

    6:8

    9:12

    12:16

    ^^ i think this a good topic and we should share our ideas on it also i think Ashley should put all these stuffs on the phone template that we found in the beginning :) ( the most aspect ratio )

  • i think you should try cocoonjs and they will try to support everything you are need as soon as they can ^^ as the construct2 doesn't support eclipse this means that everything you see isn't construct2 or scirra problem. just try cocoonjs you will like it :) or at least mobi

  • ill complete my last video tutorial about this thing :P just wait alittle until my exams finish

  • hehe if it like this, then keep the silent work :P

  • krish why don't you make the tank with levels so the more it kills the more levels it get and when it level up it get bigger and more power.

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zsangerous

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