zsangerous's Recent Forum Activity

  • hmm could you upload the capx? if you can't show me the event that player collide with gate at least let me know what im doing , do you need the stars system or no??

  • kittiewan , your signature is blocked in my country :) can you change tinyurl.com :P

  • WHAT I WANT

    -     A level can only be unlocked once, but the player can replay it as much as he wants.

    -     From the MENU, a level can be loaded only if it's unlocked.

    -     A button ?continue? load the last unlocked level.

    the first point :

    you want when you click on the button (level1) it will take you to layout for level 1 and if you clicked button for level2 it will take you to layout level2 right??

    if it like this then you just need to change the event number (11) in "event sheet 1" (in the example capx)

    to this :

    event:

         condition1:mouse left clicked on button

         condition2:value at levelsbutton.level>0

         action1: system :go to (by name) ---> and write this : "LVL"&levelsbutton this mean it will take you to layouts with names :LVL1,LVL2,LVL3... so name your layout as this..

         action2: set currentlevel to levelsbutton.level

    *so just change action1 and layout names.

    the second point and the 3rd point i didn't understand what you need ? can you explain what you have did and what happened and what you want to happen

  • adobe flash is going back wiiii lol joke , in just few days flash will not be in google store ^^

    the interesting thing is that chrome doesn't support it :)

    http://www.androidpolice.com/2012/06/29/adobe-will-not-support-flash-on-android-4-1-unsupported-devices-wont-be-able-to-download-it-from-the-play-store-after-august-15th/

    so lets say the last good buy to the flash , good bye adobe flash :)

  • prinsukun , waiting for it ^^ hope you do what i have said :P

  • nice game ^^ i think you used 3rd party plugin thats why it not working :)

  • Nimtrix , about videos they are not long o.o just 6-15mins. but if you gonna they too many videos i would say yes they are many and i don't want that many videos :) just 15 videos max will be great ^^

    anyway ill watch a sample of your videos so don't worry :)

    (waiting hehe)

  • Nimtrix , i wish you the best but the basic are really stupid to do a video for it , since i joined construct2 i started to find a way to know how to do sprites and i found a very useful videos in toomboom animate (its for movies not for sprite hehehe) in those tutorials they learn everything in 1 full project! how it does't work i don't want you to see all the videos but you can see a sample of it :

    http://beta.toonboom.com/professionals/animating/resources/video-tutorials

    the videos should do a whole project lets for example you want to do where's my water clone (i know its hard but this the point) the piont in doing videos for where's my water clone is that you going to learn us everything , the basics (objects,properties,eventsheet..) and more like ( array in levels and worlds and special levels) and even more advanced like physics and trails and masking and much harder..

    also in each video you going to know what you will do in next video and make like a weekend video for answering some questions

    some stuffs i would like to see it on videos like what this used for , for example when you start using physics you tell us in what we can use physics like in gravities or balls and stuffs like this , or webstorage used for saving levels and scores ... and so on.

    about your idea making basics i didn't like it because most of the videos are for basics and i really hate it even in the other languages are basics , the only 4 series of videos i watched are (1945 clone, breakdown clone, packman clone, and laser effect ) thanks to everyone who made these videos ^^

  • i really hope that everyone keep making videos i wish i had a good internet to do that. i just want to see someone learning us the basics so when someone ask on forums we just give him the link for him but none for now made it (in english).

    about boolean this is a variable can be true or false it is exactly like a number variable with value 0 and 1 (1 = true , 0 = false) so in events you will do like this :

    if player collide with door and door boolean is close (false)

    make the door open (true) and add score for example...

    it is really good to make a limit of sometimes for example you can make limit of enemies on the screen and so on ... the most important thing on the boolean is toggle value for example if player collide with door (false) it will change to true and if it was (true) it will change to false.

  • make this events instead of the moving and stoping events :

    event1:

        condition: player : compare speed >< (not =) 0

        action: player : play animation "move"

    event2:

        condition: player : compare speed = 0

        action: player : play animation "stop"

  • about all your questions ill answer with what i know:

    1) check this link : (from jptarqu)

    Subscribe to Construct videos now

    2)about offline you mean .exe right? if it like this there is a few tests about .exe and the developers still working on them and it will come in the near future

    3)100 events on the whole project because if its on 1 eventsheet you can use the include sheet and you will have unlimited events.about layouts you can use unlimited layout but remember there is a maximum that your pc or internet or browser can reach so don't go with it i think 50-70 layouts is really good max to reach ^^ about layers you have in each layout 4 layers start from 0 and end to 3 (layernumbers).

    4)about construct1 some people still use it but i never use it because most of the people said GM is better than construct while they think there is no construct2, of couse construct2 is much better than construct (classic) - you have to ask someone isn't fan of any of them-

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  • o.o i'm just a person who can organize the words to fit the words in construct2.

    also i can't answer alot of question because i'm not fully pro in construct2 yet ^^

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zsangerous

Member since 12 Mar, 2012

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