MrWu's Recent Forum Activity

  • Hello everyone,

    Update:

    -Added 20 events

    - Translation into English of almost all texts

    - Preparatory phase of the translation into German.

    Here are our trailer :

    Subscribe to Construct videos now

    Our Steampage are available : store.steampowered.com/app/1462330/Deus_Lo_Veult

    Deus Lo Veult

  • Good morning all,

    Here is an update of the initial post.

    Deus Lo Veult has progressed to version 0.07

    Among the changes:

    • Finalization of the AI;
    • Addition of the Byzantine Empire and the Sultanate of Roum;
    • Added victory and defeat conditions;
    • Beginning of the translation into English to clean;
    • Addition of 25 various events;
    • System of conquests;
    • Looting system.

    Have a good day everybody.

  • Hello, how do I know the minimum and maximum configurations of a nw.js export? (except disk space)

    Thank you to all of you.

  • Thank you very much !

    All the modules are almost finished.

    Here is a little video from GamePlay:

    Video deleted.

  • Hello everyone.

    I would like to share with you my new DEUS LO VEULT project.

    Contact: oraiahgamefws@gmail.com

    Website: pageboygame.com

    Screenshots

  • Hello,

    I can't open my Steam Overlay. (My game are already on Steam)

    Can you help me ?

    Have a nice day !

  • Hello,

    I tried with the browser, but it didn't work. I can't "prevent portrait" via browser.

    After several days of research and testing, I couldn't find anything conclusive either. Did you find a solution on your side?

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  • Hello,

    I would have liked to know how to be able to make so that the landscape mode can be put in one direction or the other according to the rotation of the screen.

    Do you know how to do it?

    Thank you so much.

  • No it wasn't that. I just noticed my stupid mistake (which I didn't find in several hours of hard fighting)

    I just had to put a tag when I start the music. It didn't work without it.

    In any case, thank you for taking the time to answer me and for wanting to help me!

  • Hi I call the "stop" when the player clicks on the menu (to exit the current scene).

    And the sound starts when it arrives on a specific layout. (this is not a problem here)

  • Hello,

    I encounter some difficulties with the sound. My mistake is probably simple ... but I can't find it.

    I start a sound ("City") at the start of the layout and I want to stop it when I leave the layout.

    I therefore use the "stop" function followed by the "City" tag. However, the sound does not stop.

    Do you have a tip?

    Thank you.

  • Hello ! I retain your proposal for future updates, thank you for the review!AquaBoilingLava

    Oraiah UPDATE 0.9.1

    1. 90% of the English language has been improved
    2. Improvement of the French language
    3. Addition of a new city to build and new buildings
    4. Improved technologies
    5. Preparation of the "siege weapons technology" implementation for the capture of the regions where the capital of each kingdom is located.
    6. Removal of any advertising system in the game (video reward)
    7. Improved Game Analytics of the game

    Screenshot :

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MrWu

Member since 7 Jan, 2016

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