How do i make it so that my enemy sprite's animations change to face the player in an RPG style game? The Enemy has 4 Animations (up, down, left and right) I know that i make the "dummy" sprite and set it to invisible then position the Sprite with the animations onto the dummy sprite, but when he gives chase per the LOS and Bullet behavior, the enemy fails to change his run direction. he chases me up, down, left and right but always faces the same way. Please help!