jamijn's Recent Forum Activity

  • Hi, I don't know. But I'm sure that they support IOS and Android.

    You can install plugin to C2 project and intel xdk or cocoon.

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  • Hi, you can try Vungle.

  • Hi, you can try Vungle.

  • Sure, you can do it. Give it a try!

  • Hi, you must add at least 5 achievements in order to publish Google game service.

  • I'm not sure what the point of this is - Chromebooks can already run the HTML5 exports perfectly, so why would you want to put a gigantic Android compatibility layer in the way?

    Hi, the reason is ads. With Android application, it's easy for me to serve ads.

  • Bump!!!

    I want to up this thread again.

    Is there anyone know?

  • Bump!!!

    Is there anyone know?

  • Hi,

    As we know, chomebook devices can now install andoird app/game via CH Play.

    Does anyone know how to change config in Intel XDK to add chromebook devices to supported device in Google Developer Account?

    Thanks.

  • Yes, of course. I'm using C2 on windows 10 x64.

  • Hi every one,

    I'm facing problem with exporting to IOS but I don't know how to solve: black screen in emulate tab of Intel XDK.

    The process I have done:

    • Create a simple game with 1 layout with C2 (both R227 and R230 same issue). Layout have only 1 sprite and 1 text.
    • Export to Cordova with Minify script uncheck, WKWebview uncheck (or check same issue), minium IOS: 8+
    • Open project in intel XDK. But in Emulate tab, I always face black screen after splash screen with IOS device ( iphone5, iphone 6).

    Could you tell me the process to export to IOS and make it work?

    Many thanks.

  • > Don't worry, ads still serve in C2 apps after Sept 15th.

    >

    Thanks. On what documentation do you base that belief upon?

    Hi, old version of admob don't have publisher id in banner id or in Interstitial id.

    If you use banner id or Interstitial id that contains publisher id, you already use new version of admob.

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jamijn

Member since 30 Dec, 2015

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