tucamone's Recent Forum Activity

  • I exit the game, and when restart I just jumped to the level 88..??? what??

  • Great game my friend,

    Really good idea. Very inspiring. I'm on level 13..

  • Hi everyone,

    All I need is a very simple thing, but very dificult to achieve ( at least for me )

    As you can see in the capx there is a sprite with trail. I had a bullet effect so you can visualise better.

    - I need the head of the srite to be fixed in X and Y, and having the trail making the same effect.

    • It's the background that will be moving ( scrolling )

    I hope there is someone that can do this.

    https://www.dropbox.com/s/94v3wck9jdoxht0/trail%20test1.capx?dl=0

    Thanks in advance,

    Tuca

  • Here it goes:

    https://www.dropbox.com/s/5l6v5ntqj5ljv7g/spawnDelay.capx?dl=0

    Credits to BigFrank.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Wow, that's perfect bigfrank!

    Thank you so much for your help, This was exacly what I need!

    All the best!

  • Hi BigFrank,

    Thank you for your reply. It makes perfect sense!

    But for some reason I can't get it to work properly. Is it possible for you make a simple capx with this? The object has a bullet behavior.

    Thanks in advance,

  • Hello everyone!

    I hope you can help me on this one.

    I'm creating an object every random time of 5 an 10 sec. "System-Every Random (5,10) seconds".

    What I need is after 20 seconds the random time goes to 1 and 5 seconds, and so on.

    How do I do it? I hope you can help me.

    Best!

    Tuca

  • I still have a problem though.

    I got the ground moving, but to keep it running I need to change the gravity to zero. But everything around is affected.

    How do I change gravity individually per object?

    My project is based on two oposite gravities, up and down, and diferent objects must fall in oposite directions.

    With box2d I can't do this, and I though I could do this with the chipmunk, but I don't know how.

    thanks in advance for your help

  • No, the ground is with bullet behavior. thats probably the issue. i'm going to change it. Thans a lot!

  • Hi!

    i'm trying to solve a problem. When a box hits the ground in movement, the box doens't react to the speed of the groung and stays in the same place. What i'm doing wrong here?

  • Haha, I told ya...

  • Thanks for the feedback guys!

    Regardind Henry questions here it goes:

    [quote:1iolwxy2]1 Is this your first published game on the google play store?

    2 Did you intel XDK, cocoon and what were your challenges?

    3 Did you work alone?

    4 Did you make the artwork and produce your own sounds.

    5 Any resources( websites, tool, book, tutorials, youtube channels ...) you would recommend to people.

    1- Yes, this was the first everything. A couple o months ago I don't even knew Contruct 2 existed.

    2- Yes I tried Intel XDK, but I realized that was too slow. The game was running at 30 fps or less. I found cocoon.io much much much better, I got 60 fps on galaxy s3 and onler devices. You can't go wrong with cocoon.io. Much easier to compile than intel XDK.

    3- Yes, all the "programming", and part of the design. The backgrounds was a friend of mine, you can check his reel here:

    I'm not a designer, I do movies for living. For a very nice designon games, you must check our mate Odiusfly. Very good taste.

    4.The sounds was all from free sources. Check in google for free sounds, and thats a lot of stuff. I have the equipment to record sound, but because of my lack of time, I found easier to take some good freesounds.

    5. Most of stufff I learned was here at the forum, watching tutorials over and over again. The templates of construct 2 are great to learn the basics.

    Also some youtube users have a very nice videos, but I've watched mostly in portuguese.

    Sidneycat, I don't intend to release it on desktop, at least for now. From the beginning my target was mobile only.

tucamone's avatar

tucamone

Member since 25 Dec, 2015

None one is following tucamone yet!

Trophy Case

  • 8-Year Club
  • Email Verified

Progress

9/44
How to earn trophies