Alright so I heard of Construct 2 through their reddit post on /r/gamedev and it really appealed to me as one man team who is artistically inclined but rather bad at code. On their post I asked about multiplayer and they informed me that turn-based multiplayer was possible but real-time was not, due to engine limitations.
Knowing the multiplayer limitations but not exactly sure the full limits of them, my question is as follows: Is it possible for one player to issue a challenge to another, carry out that action, then when player two is ready to accept that challenge, compete with player one in real time in that regard? So basically, player one would be competing against time while player two would be competing against player one. Is Construct capable of doing this or can I only have both players compete against time and compare after both are finished?
Thanks for taking the time to read this,
Plague