Erndog2k's Recent Forum Activity

  • WTF

    i'm starting to get mad here I just figured out even my other game I'm working on does the dsame thing it's got to be R81 Cmon?

    tryed rolling back and it wont let me load any game saved in R81

    SO R81 has broke all of my games SIIIIIIIIIIIIIIIIIIIIIICK!!!!!!!!!!!!!!!!!!

    FIX

  • Website asking to store data for offline use?

    my game has a timer and a score that keeps going till end is this probably why.

    each level you gather things for points that carry over as global variable to next level. and the time resets every level. I didn't use system time just the ticker thing.

    cmon this is so rediculous why is my simple 5 object game doing this.?

    HELP!!!!!!!!!!!!

    ive got my game sorta on Kongregate just wont work because of thos dumb error. Tryed every web browser and just get a black screen.

    It works on local netwrok preview?

  • My problem now is that when I go to play it offline or in kongregate it says it's asking to store information and doesn't load up?

  • I have figured it out. after exporting using Kongregate plugin, and uploading the folder to dropbox. you copy the link of the index.html.

    over to the iframe url.

  • How do I upload a game to Kongregate, I exported using the Plugin. Zipped it.

    and they wont accept it?

  • wow how'd you do that. it looks like Donkey Kong snes graphics.

    are those actual full out imported 3d objects?

    or just some pictures of 3d objects?

    my guess pics. lol

    what ever it is i'd like to know how u did this if u could find the time to upload an example version of this game.

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  • you just have to group everything in 'Groups'

    Hold Ctrl and click each group highlighting them

    then Copy

    go to NEW Event Sheet

    Create a blank group and paste over it

  • media.io is a good site to quickly convert something.

    I convert to .WAV then import so that Construct 2, does it's default conversion. it will be very big, don't worry. after import delete the .Wav version of your sound.

  • Wow Thx Alot the Power of True and False Prevails. I was a little sketchy about Construct 2's Booleans T/F Functions. But now I'm set. I wouldn't of been able to create my level mod in Crysis if not for Boolean function, it's soo very widely used and yet so simple in theory.

    crydev.net/viewtopic.php

    Flowgraph I created in Cryengine2 For Crysis, Enable's NPC follow functions. It wouldn't ever work without true and false.

    Anyhow thx alot this will help alot. ez

    p.s Imagine the Construct 2 team, TEAMed Up with Crytek OMG.

    the Power of Cryteks tools combined with the ease of Construct 2s tools

    I can always imagine.

  • I'm working on a simple game were you have to gather certain objects as fast as possible and reach exit, Time taken minus's Score.

    I randomly place an invisible trap underneath each object to be gathered. if you take to long on trap it will cancel your controls and you FAIL. If u are fast enough you can get the object and trap closes behind you, Not on you.

    1. the trap is a simple animation, with another oject that spawns on time to simulate it closing from above view on player.

    2. the problem is that after it, the trap becomes visible and spawns the traps top. the top part, stays visible as well as the trap image underneath.

    3. I want the traps to work individually not as a whole.

    4. If you go up to trap after its visible it replays animation

    5. If I could just stop the animation from replaying on collision I think it would be fine.

    any thoughts

    <img src="smileys/smiley1.gif" border="0" align="middle" />

  • need more support Cryengine has plenty lol n its free too, I think Construct needs to advertise or something go to GDC mybe

Erndog2k's avatar

Erndog2k

Member since 28 Feb, 2012

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