wizdigitech's Recent Forum Activity

  • usman Haq can you get Appodeal plugin to work along with the Achievements and Leadboard

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  • with objection to this post also

    Text get smaller after i build on cocoon io

    Text move after build on intel xdk etc look on all the below test

    construct 2 view

    chrome

    cocoon io build

    Firefox

    intel build

    please fix this

  • How that who be beneficial for scirra to advertise cocoon.io products. So you are saying that scirra most tell people to buy construct 2 for $125 BUT you only allow to compile two game unless you paid cocoon more money, how scirra benefit from that

  • your welcome

  • lol

  • Hey

    In order to use multiple languages I use AJAX and XML and it works on Android and IOS but I haven't tested yet on Windows Phone.

    select language on start of game English, Spanish etc

  • What keeps me away from using Cocoon.io is the lack of a loading screen, immediately after their splash screen. A completely black screen for several seconds gives the user the impression that the game has crashed and in my opinion it looks really bad. Until this get solved I will continue to use the IntelXDK path.

    yes the delay with the black screen same here too

  • Iolva can you show me the .capx file or a tutorial you use to change to language please

  • nicely done Carbincopy

  • i am getting really good with construct 2 i hope to see one of my games on scirra home page

    here is my current progress on yes it working 100% generator when finish should take about 300 to 600 event who know how to play this game

  • I think.. As long as you avoid using a lot of layers and "every tick" blocks, you should be fine.

    i think that is the problem too seems like it only work with about one layout game with about 40 simple events

  • i publish three game now and all of them i spend over 22 hrs to 3 days trying to build it on cocoon.io it compile the game yes BUT IT PUT TOO MUCH BUG the compile .apk file. I am only use 3 plugin Appodeal, Cranberry Game and Cranbery pow mang. It only take me 5 to 10 minute to build it on Intel Xdk with the same 3 plugin with NO BUG in the compile .apk

    i only waste all those time just becasue i want my file size to be smaller i personally think Intel is stress free to use over cocoon.io

    for example

    in my game i have button press wait 0.10 second goto layout

    when build on cocoon.io the wait time is not 0.10 sec but 0.40 up to 2.0 second

    when build on intel no bug, it wait 0.10 second an goto layout

    i yet to get appodeal to work on cocoon and it work on intel

    i can go on and on

    I JUST WISH I CAN GET MY .apk file small down from 20+ mb

    hope construct 3 can do that

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wizdigitech

Member since 13 Dec, 2015

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