a capx would help to solve your problem, a fast guess is to check if you have set it on overlapping and not on collision
good explanation and performance tips
https://www.scirra.com/manual/134/performance-tips
yea exactly
those system expressions will probably do the job
did you install java? minifying doesn't work without it
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use anything that helps you accomplish what you need anything you are using in C2 is already a plugin
just be sure to check for outdated ones and also check for problems in your project
i don't know if i understand correctly but if i did then this propably can help you?
or try adding an instance variable sort of Boolean and then execute actions based on this?
yea there is a distance expression distance(x1, y1, x2, y2) Calculate distance between to points
its working fine on me also what eliasfrost said non mechanical keyboards have limitations on keystrokes so you have to to think for a work around
just make an instance variable on the sprite and use it as a bollean 0-1 so if the object "exists" set to 1 else set to 0
then make a subevent and on the loop check if its 0 or 1 then fire any action you like
bullet.UID
ad a subevent and pick by UID
Member since 24 Feb, 2012