Hi everyone,
I use the following event to spawn random enemies:
System: Every tick - System: Set randomenemy to floor(random(3))
System: randomenemy = 0 - System: Create object A
System: randomenemy = 1 - System: Create object B
System: randomenemy = 2 - System: Create object C
I would like to know the way to spawn enemy in sequence. Like create A, B and C then repeat A, B and C.
Thanks,
Clement