agouti1014's Recent Forum Activity

  • I agree with tecbug... I turned down the speed of the cars/trucks and upped the golf cart a little. This does mean less play time as it is only 5 rounds... but this is just a mini-challenge for a much larger game.

    Thank you for the feed back guys. Hopefully it is now less frustrating.   <img src="smileys/smiley2.gif" border="0" align="middle" />

    walkmans-games.com/crossTest/index.html

  • I used to love frogger... LOL. I do miss some of the old atari games. For this new game I'm working on all of the challenges resemble old atari games. ;-)

    BTW- fixed a glitch. At the end of the game it would lock up. Sorry about that... I forgot to reset something.

  • Hi Everyone -

    I have another mini-game that I was hoping to get some plays on. It is a "challenge" for a much larger game I am working on. I need to get what the average score is so that I may set the "target score" for this challenge.

    Basically you have to cross a busy road in a golf cart within the time limit. It takes a maximum of 5 minutes to play. The server will automatically record the final score once you are done.

    BTW - I have had to cross a busy road in a golf cart before in real life... and I survived. That was my inspiration for this "challenge" LOL

    walkmans-games.com/crossTest/index.html

    Thanks! <img src="smileys/smiley2.gif" border="0" align="middle" />

  • 1,000 thank yous!!!   <img src="smileys/smiley17.gif" border="0" align="middle" />

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  • Thank you so much everyone! I have more data on scores than I thought I would. This helps me out immeasurably!    <img src="smileys/smiley17.gif" border="0" align="middle" />

    Thanks again!!!

  • Thank you Rudi! I need to keep the challenges (such as this one) very simple. This game will be a mini game for a much larger one. Each time this "test version" is played it feeds the final score to my server. I hope to get an average score from several runs so that I can decide where the performance "bar" should be placed for this challenge. ;-)

  • Hi Everyone -

    I am testing out a challenge that will be used in a future game (created in Construct 2).

    I need to get an "average" score to use as a performance baseline for this challenge (in other words I need to know what a good score is vs a bad one).

    It is a simple challenge that lasts 10 rounds and takes about 1 to 2 minutes to complete.   

    Please try it out at:

    walkmans-games.com/hiLowTest/index.html

    Thanks a million! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Thank you guys... I learned something new. ;-) And it is now working brilliantly! The trigger once while true did the trick along with an event group. I've owned construct for a few months now... but am just now really getting into it. Thanks for your patience.

  • I'm not sure if I am doing something wrong or not. Please forgive me if this turns out to be something stupid as I come from a background in flash as3 and am still trying to get used to using construct 2.

    I have a simple layout with 3 instances of a sprite named "Space".

    Each instance of Space has its own variable called "spaceID".

    They have the values 1, 2, and 3 respectively. They have a simple looping animation with 2 frames.

    I also have a global variable called "acitveSpace".

    I have set activeSpace = 2;

    On the event sheet I simply have one item (besides declaring the global and giving it the value of 2). This is as follows:

    Space->activeSpace=spaceID, Space->Start animation.

    All spaces except for 2 start animating.

    But when I chance (activeSpace=spaceID) to (atciveSpace not= spaceID) then the correct space (#2) animates as it should.

    Did I miss some core logic? LOL both variables == 2 but it only works if I put the condition not equal.

    Please let me know if I missed something. Thanks ;-)

  • FIXED IT!!!

    Upon further review I found that I had to place the following into my php file....

    "header('Access-Control-Allow-Origin: *');"

    Sorry... I'm used to working with flash. A lot of this is new for me.

    Thanks! :D

  • Here are the links... may be helpful:

    PHP:

    walkmans-games.com/z/test2.php

    CONSTRUCT

    walkmans-games.com/z/index.html

  • No browser errors either (IE, Firefox, etc)

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agouti1014

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