Poxnixles's Recent Forum Activity

  • How would I get something like the bumpers in levels like Casino Night working?

  • Bump?

  • Ok, I've got it now! Thank you for the help!

  • Yes that should be the simpler behavior actually - right when they overlap, pin player to object (suggest adding Trigger Once as well).

    I made an example for someone else, for picking up an object. Not exactly what your situation, but you should be able to get the idea.

    https://www.dropbox.com/s/gf5pnjr3jcrwr ... .capx?dl=0

    Seems to help a bit but I'm scratching my head at an inconsistency where the player doesn't want to follow the object's movements. It sticks to one position for a moment while overlapping only.

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  • Try using collission or overlap conditions to specify which instance is being picked specifically, then pin the player to the object.

    That worked! Now though I'm wondering; is there any way I can get the player object to connect from -where- it was when it started riding, rather than onto a set image point?

  • Good luck, can't wait to see this finished.

    How'd you get the surface rotation to work here exactly?

  • I get as much as setting a position to an object, but the problem is that it makes the player object warp onto a different instance of that object rather than the closest (directly overlapping) thing.

  • Sorry, I meant the animation for a sprite that overlaps the player object rather than the motions themselves.

  • Quick way I can think of is use "On collision with another object" - set Sonic's angle as the same angle as that object.

    With platform objects you mean? Don't know that would work out so well.

  • As it says in the title, kind of like Sonic running along upside down surfaces.

  • Just looked at a video for kirby wing:A combination of animation, rotate and bullet should do the trick..

    Not really familiar with rotation behavior. Any tips?

  • I'm not sure about what behavior or events I would use, but it would be a small, semi-loop in the direction the player is facing before they dive straight down.

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Poxnixles

Member since 1 Dec, 2015

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