Ya i had it as bullet with bounce off solids on. It will just bounce on a straight path back and forth if not set initially at an angle. If set at an angle. it follows the same path no matter how you hit it. It just seems to move differently in the real game depending on how fast you move the paddle and in what direction
For the walls, I just have a black picture as background. How would you set a specific side to solid. I could make some invisible block and make that solid...
I think an example might help.
dl.dropbox.com/u/17817406/Pong.capx