Inventory Tutorials
You're not the only one...
construct.net/en/forum/construct-3/how-do-i-8/apk-build-error-why-150838
You're not the only ones...
Yep. Definitely a problem on their end. Unfortunately, it's the weekend. Cross your fingers that it gets fixed before Monday. ;)
Yes, you can use the same keystore for multiple apps.
Google actually recommends it.
Ashley covered this in a recent blog post here...
construct.net/en/blogs/construct-official-blog-1/sunsetting-construct-1505
Note you’ll still be able to import Construct 2 projects (.capx) and Construct 3 projects using the C2 runtime beyond the deadline, providing they are compatible with the C3 runtime (which most projects are).
It's the weekend. Wait until Monday to see if they respond.
On your HUD layer properties, set the Parallax to 0% x 0%.
Yeah, you need to add events to make that happen...
+ System: Every tick -> Text: Set position to (Spr_Enemy.X, Spr_Enemy.Y-50)
What plinkie said will work...
Or you could also use...
+ Mouse: Right button is down + OR Mouse: Middle button is down -> Sprite: Drop DragDrop
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Ashley, what if you create a sort of petition that might be signed by developers? you'll might get the load you need. I'm not sure it is the right place to start from but what about Avaaz? https://secure.avaaz.org/en/petition/start_a_petition
Ashley, what if you create a sort of petition that might be signed by developers? you'll might get the load you need.
I'm not sure it is the right place to start from but what about Avaaz?
https://secure.avaaz.org/en/petition/start_a_petition
You mean, like this? construct.net/en/forum/construct-3/general-discussion-7/petition-bring-html5construct-133006
In that thread, WackyToaster got a response from Nintendo about their position on html5 games, here... construct.net/en/forum/construct-3/general-discussion-7/petition-bring-html5construct-133006/page-3
Granted, that response was well over a year ago. Who knows...maybe Nintendo changed their stance since then.
Member since 30 Nov, 2015