Miksu112's Recent Forum Activity

  • If the enemy is going inside the wall, check the size of your collision cells for the path finding behaviour. I assume you're using the path finding behaviour for moving the enemy to this "last seen object" you have?

    Also check the collision bounds of the wall objects and the enemy character too, and make sure they're good.

    To make the enemy go exactly on the object - check for a close distance (proximity) on the object... once you have this close distance (after using path finding) then turn path finding off and use "moveto" behaviour or some other movement method to go straight to final position. The path finding will work when the enemy is far away (so it will avoid walls and such) but then move to the exact place once within your defined distance (10-20 pixels maybe?).

    ~Sol

    I didn't use the path finding behavior, because it doesn't work. The first time the enemy is assigned to find a path, he does and moves like 30 pixels and then stops. Second time he just keeps calculating.

  • I am making a top-down shooter, and I have a last seen object the player leaves when he gets out from the enemy's LOS. When the enemy sees this object, the enemy walks on it. But this usually takes place near the wall. How do I get the enemy to go into the exact place without going inside the wall? Quickly too, I don't want the enemy to seem like it's calculating a straight path.

  • please help

  • Title says it all. COMPLETELY DISABLE it, as it seems like Point mode still has anti-aliasing.

  • Someone PM'd me supposedly for a team request answer and I can't reply because 500 rep. How can I get the extra 30? plz halp

  • hi frodoe7 tell your fb id name link not working

    and Miksu112 also

    I've told you a lot of times I don't have a Facebook account. Add me on Skype.

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  • To fulfill my dreams.

    I'm looking for someone to make any type of game with. I prefer someone in close proximity to Europe, as I live in GMT +2. (Greenwich Meant Time(Basically London)) I live in Finland.

    Add me on Skype (ID/Name: ) I have Peter from Family Guy as my avatar.

    Or Steam: steamcommunity.com/id/m1ksu4u/

  • Can you add me on Skype? You haven't answered the newest email.

    Skype ID is as it is my email too. My profile picture has Peter from Family Guy in it.

  • Title explains all. I want someone who can preferably have some 2D pixel art skills and who can help make games together. Preferrably from somewhere in Europe, so the timezones are not completely messed up.

  • Friend me on Steam, I don't like Emails.

    steamcommunity.com/id/m1ksu4u

  • I've always wanted someone to make games with. It would be nice if I got 1-2 people to make and test games with. Even publish games and share the profit that could possibly come.

    If you wanna team up, just say so.

    thenks

    PS. I'm currently making a top down shooter and could use help or feedback with it.

  • And multiplayer would be great, since you're making bombergame.

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Miksu112

Member since 17 Nov, 2015

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