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  • I have the free version, I have a layout limit.

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  • There is a "Snap to Grid" function.

    Unless you mean an actual grid like on grid paper.

    If that is the case than you should just size up a square to how to want and make 16 of the squares, check the size in paint and make your window in Construct 2 to that size.

  • This may or may not work, (I don't know too much about this)

    Step 1. Add a sprite that looks like a health bar.

    Step 2. Set up a variable named "Enemy Health" (or something) and set the number to whatever you want say 5 (so 5 hits and the enemy dies)

    Step 3. Assign the variable to your enemy sprite.

    Step 4. Go to your event sheet and select "System", select "Subtract from variable" (or whatever says subtract). Select the variable as "Enemy Health" and the number as 1.

    Step 5. Select the health bar sprite and add a fade behavior.

    Not sure how to do it but somehow you can assign it so it fades 1 every hit till it goes away completely after 5.

  • dl.dropbox.com/u/60325262/uploadtofacebook2262012.capx

    That is my working capx file and I have been trying for about a week or two to add a second level. I can not for the life of me figure it out. As well I can not figure out how to add a new alien and get them to move with the cluster since I can't edit families in the free version.

  • I've been working on this on and off and can't figure this out. @ I need some sort of programming or design experience.

  • dl.dropbox.com/u/60325262/uploadtofacebook2262012.capx

    This is my file that works and is on facebook. It plays 1 level and that is it.

  • dl.dropbox.com/u/60325262/uploadtofacebook2262012.capx

    There is a space invader style shooter I have been working on for a few weeks.

  • I have realized an error, it only restarts once, when it does there is a white line on the right side of the screen, the aliens stop shooting after the first respawn. What do I do about this?

  • Well here are some of the different .capx files used throughout all this.

    dl.dropbox.com/u/60325262/herp.capx

    dl.dropbox.com/u/60325262/EDITEDWTFISGOINGON.capx

    dl.dropbox.com/u/60325262/soundaddedgameoversolidedges.capx

    dl.dropbox.com/u/60325262/TITLENEEDSLEVELS.capx

    If you can figure out what's wrong, you don't have to fix it (though it would be nice) but if you could at least tell me how to get things working or give me hints that would be a HUGE help. I will feel so accomplished when I finally finish this game.

  • apps.facebook.com/205366379561630

    ^I made that app the first like 3 days after getting this using her tutorial and made the ghost shooter and stuff too.

    The space invader game just seems to have no tutorials on here so it's very difficult to me. I can easily make the platform games as far as Ashley taught in the tutorial though.

  • I made a comment but it didn't work...

    Anyway yeah I am planning to remake this from scratch but there is still SOOO much I don't understand that my plans on having this finished by the end of this month have been squashed. I've been working on this game like a week or two now and can't figure some things out.

    My brother helped me design 2 more aliens that I want to add in so they come in after like 3 levels each and the first that comes in (1st row of one of the new aliens) takes 2 shots to kill and the second (second row of the other alien) takes 3. Plus we make a cool boss I want to make shoot 2 bullets a time, move left and right kind of quick. Go left and right more than once before moving down a row and take like 8 shots to kill.

  • This game has been edited by probably like 7 different people already.

    I previewed it from the event sheet 1 I believe but that shouldn't effect whether or not the aliens shoot bullets again I don't think.

    I have attempted to make the game as simple as I could but it's so difficult. XD

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Sheep

Member since 3 Feb, 2012

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