Thanks "dop2000", that did the job :-)
The turret behavior has only 2 target modes: "Nearest" and "First in range". I need to have a way to pick RANDOM enemy (instance). Does anyone have a suggestion for this?
AMAZING job guys.. "Save as single file" works once again :-)
Thanks - was about to pull my hair out!
Any news "about Old TV filter" for C3? I have bought the one for C2, but it won't work on C3, sadly!
I hope to hear from you soon!
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Hello vortexstudios. Any news about Old TV filter updates? (C2/C3)? Would love soon, to get my hands on the new and improved TV filter for my game.
Cheers and Happy New year!
This sounds awesome - I look forward to your every post, hoping for news and an update of OLD TV filter for CS2 (and eventually CS3)
Looking forward to the update
Great work!
It looks like it's coming along - Looking forward to the release, would love to use this updated version in my game.
Thanks for the reply.
I'm sure you do the best you can and I really appreciate your efforts - I can imagine that this plugin is only for a small minority, but I really love it and hope you keep up your fantastic work (and perhaps make a C3 version). i'll sure be willing to pay some additional $ for the new version
Hello Vortexstudios
You announced in January (I think) that you were working on a new version of OLD TV Filter, any news?
(impatient) Regards,
Jan
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I just have to say thank you for this amazing behavior for C2 - it's really easy to work with and takes away a lot hard work and headaches. It should be a standard Construct behavior item. I hope it will be compatible with C3!
Member since 13 Nov, 2015