el3um4s's Recent Forum Activity

  • I'm using this snapcode to save (download) the savegame on my pc and then load it to another computer.

    Save the "savegame" as json to pc

    + Button: On clicked
    -> System: Save game to slot "mysave"
    
    + System: On save complete
    -> Browser: Invoke download of string SaveStateJSON with MIME type "application/json" and filename "mysave.json"[/code:27cw148i]
    
    [b]Load the "savegame" from pc to the app[/b]
    
    [code:27cw148i]+ FileChooser: On changed
    -> AJAX: Request FileChooser.?FileURLAt(?0?) (tag "mysave")
    
    + AJAX: On "mysave" completed
    -> System: Load game from JSON string AJAX.?LastData[/code:27cw148i]
    
    c3 demo: [url=https://drive.google.com/file/d/0B9F-zNk5H88eOGhBUkFPZXVlWUk/view?usp=sharing]link[/url]
  • Hello

    Anyone can help me to understand how to record in-game sound? With User Media Plugin I can only record microphone or canvas with no sound.

  • hello,

    any chance to get it C2 compatible?

    cool stuff here.

    I'm sorry, but for the moment I'm a bit busy. And I never did a plugin for c2. This is my first ever plugin.

    Maybe in a few weeks, when I have some time.

  • Construct Random Color Plugin (versione David Merfield)

    A tiny plugin for generating attractive colors in Construct 3

    Link

    - Link to c3addon

    - Link to the online demo

    - Link to c3p demo

    Short Description

    This plugin is a port from randomColor by David Merfield.

    ACEs

    ONE COLOR

    • Generate a random color
    • getRandomColor
    • getLastColor

    COLOR ARRAY

    • Generate an array of random colors
    • getRandomColorArray
    • getLastRandomColorArray
    • getColorFromLastArray
    • getLengthArrayRandomColor

    SET PROPERTIES

    • Set hue to {0}
    • Set count to {0}
    • Set luminosity to {0}
    • Set seed to {0}
    • Set alpha to {0}
    • Set format to {0}
    • Set properties to hue = {0}, luminosity = {1}, count = {2}, seed = {3}, format = {4}, alpha = {5}
    • Set properties to hue = {0}, luminosity = {1}, count = {2}, seed = {3}, format = {4}, alpha = {5}
    • Set the luminosity to {0}
    • Set the format to {0}

    C3 ARRAY

    • Copy random colors to {0}

    C3 SPRITE

    • Apply last random color to {0} (alpha = {1})
    • Apply color to {0} (Alpha = {1}) from index {2} (last array)

    GET PROPERTIES

    • getPropertyHue
    • getPropertyLuminosity
    • getPropertyCount
    • getPropertySeed
    • getPropertyFormat
    • getPropertyAlpha
    • Note

      I made a whole new plugin. In this tab I keep the old information.

      Hello everyone! This is my first plugin, Random Color. It’s based on the David Mer­field’s function (link). Like the original function, my plugin gen­er­ates at­trac­tive col­ors and pro­duces bright col­ors with a rea­son­ably high sat­u­ra­tion.

    • Old Version

      Demo

      Web: link to view

      C3P file: link to download

      Plugin

      Version 1.0: download c3addon

      Properties

      • Hue: controls the hue of the generated color (random, red, orange, yellow, green, blue, purple, pink, monochrome).
      • Luminosity: controls the luminosity of the generated color (random, bright, light, dark).
      • Seed (optional): an integer or string which when passed will cause to return the same color each time.
      • Format: the format of the generated color (integer, rgb, rgba, rgbArray, hsl, hsla, hslArray, hex, hsv, hsvArray).
      • Alpha: The alpha amount of rgba and hsla formats: default random.

      Actions

      • Set Properties: set the properties for generate a random color (hue, luminosity, format)
      • Set Alpha: set the alpha amount of rgba and hsla formats (0-100).
      • Set Seed: set an integer or string which when passed will cause to return the same color each time.

      Expressions

      • getRandomColor: generate a random color (use instance properties).
      • getRandomColor(hue, luminosity, format): generate a random color (use custom value).
      • getSeedColor(seed): generate a random color based to a seed.
  • >

    > > Is there any way to copy/paste events in eventssheet on mobile and move it?

    > >

    >

    > Yeah, I have no clue either, why doesn't a paste button show up on the menu? or why can't we move the actions up and down?The event sheet is a real pain without those options on mobile.

    >

    Any news about this?

    Yeah it would be so much easier to make games if they just allowed moving and pasting events along with pasting sprites. Why even allow copying them if you cannot paste them?

    Any news?

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  • I like this idea <3

  • Fun game.

    But when the blocks are in the middle, it is impossible to save the triangle.

  • I decided to refresh my blog. So I used Construct 2 to create my site:here is the result.

    I am amazed: C2 is very easy to create a nice home page.

    link: stranianelli.com

  • I decided to refresh my blog. So I used Construct 2 to create my site:here is the result.

    I am amazed: C2 is very easy to create a nice home page.

    link: stranianelli.com

  • :cry: poor thing

    One Man's Sky got so many bad feedback on steam so i removed it...

  • Exploring animation with Blender. And, maybe my new loading logo

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el3um4s

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