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  • Fixed.

    The issue was with event sheet Line 2 and 3.

    It seems the local storage code was incorrectly copied from 'PowerKong' local storage tutorial.

    https://www.dropbox.com/s/hb5g6srx27qs8 ... .capx?dl=0

  • To avoid jittering movement, it's best to use a proper AI follow code.

    To stop an enemy AI from jittering, we could use a variable like this.

    https://www.dropbox.com/s/1g0lseyx71z9h ... .capx?dl=0

    My recommendation is to use a simple set of events with variables like my next example.

    By the way, I made this myself.

    https://www.dropbox.com/s/iwftjcj2izc6j ... .capx?dl=0

    1. Try approaching the enemy to be on enemy's line of sight.

    2. Get caught. Enemy will stop.

    3. Run away. Enemy will stay in the stopped state.

    4. Approach the enemy again to provoke. Enemy will follow again.

  • I'm currently using the latest release 234 from August 31st.

    https://www.scirra.com/construct2/releases

    Please download the latest version of Construct 2 and open the following example file.

    I have created this file to explain the following three.

    https://www.dropbox.com/s/uduqxbwynubmz ... .capx?dl=0

    1. This is a basic example of a physics box falling down to the ground.

    2. It has two event sheets named 'Event sheet1' and 'Status'.

    3. They're both linked to Layout1.

    4. After a box falls down to the ground, the example's status text 'Touchdown Status' changes to 'Touchdown..!!'.

    5. The status change code was used from a second event sheet called 'Status'.

    By the way, the 'Event sheet Include' and 'Duplicate layout' feature existed in older versions, so your current version should have those features as well.

    This is how to duplicate layouts. (e.g. right click the layout name and select 'duplicate').

    This is how to add another event sheet into a layout. (e.g. right click the event sheet's background and select 'Include event sheet').

    1. If i set for example cube with phys so he falldown, i have flooring with wich options i stopped the falldown? with physc set to immovable?

    Yes, immovable option prevents physics objects from falling down. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

  • You're welcome, SnowBeat.

    1. For bullet collision with for example sprite flooring or walls ?

    You can make bullets disappear or bounce them off the walls.

    https://www.dropbox.com/s/l3nigd4ps0vh1 ... .capx?dl=0

    2. For layer and layout, doesnt exist 'Include Event Sheet' or 'Duplicate Layer'

    Layout can have multiple event sheets via Include Event Sheet and Layers can be duplicated.

    Please let me know if you need a visual tutorial on them.

  • For Amazon EC2 Linux server instructions, I would look into their official tutorial.

    Getting Started with Amazon EC2 Linux Instances

    http://goo.gl/oodKd

    Did you create your own multiplayer server application for Construct 2 games?

    If not, you'll need a third party server application and be fluent with servers (and related server/programming codes) to be able to run and maintain server side multiplayer games.

    There are professional companies who provide such services and one of them is Firebase.

    Please refer to Rexrainbow's Firebase plugin for Construct 2.

    Firebase https://www.firebase.com

    plugin-firebase_t121776

    I've learned how to make multiplayer games with Construct 2 by reading this tutorial by Ashley.

    https://www.scirra.com/blog/142/make-on ... onstruct-2

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  • https://www.dropbox.com/s/hqxtzzlk2wxrn ... .capx?dl=0

    Press [X] to attack.

    Press [C] to slash.

    Press [V] to launch a attack & slash combo attack. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

  • 1. Can i have multiple event sheet for 1 layout? For example if i want creat a event sheet only with command and reply in all game ?

    Yes. We create more event sheets, right click the layout's event sheet background and select 'Include Event Sheet'.

    2. Same for layer, if i have hud position i must reply alwys position of sprite button or can i duplicate layer for more layout?

    Yes, I would right click the Layout in the Projects panel and pick 'duplicate layer' in order to copy everything that is in my current layout. Then I would remove the ones not needed in my new layout.

    3. Any tips for excute my game to more device ? ( mobile )

    You need to export them to proper a proper mobile format. Please refer to this link.

    4. How simulate climb to walls ?

    Please refer to this link.

  • Use an array for that. Please refer to this thread and find out how they were able to spawn objects using Array.

  • You're most welcome, gabrielsc18. Mouse on click movement was something that took me some time to learn as well.

  • You're most welcome, VictoryX. I'm glad I was able to provide some assistance. 'Set Angle to (180+Player.Angle)%360'? Wow, I haven't thought of that.. I learned as well. Thank you very much, VictoryX.

  • Here's the modified file with comments. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">

    https://www.dropbox.com/s/9f4a3fd71ydnv ... .capx?dl=0

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Gmoney

Member since 7 Nov, 2015

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