desasteraang's Recent Forum Activity

  • oh thanks LittleStain!

  • aww man, oh well...since you're here LittleStain, i want to ask, in the scirra.com/labs/particlesdemo2 how did they make the particles go from big to small when the rock hits the gorund? did they your litetween?

  • Pawprint, can you reupload the capx file...i can't download it

  • hi guys, i tried to download rex's moveTo plugin and installed it.

    but when i open the example file it shows this error:

    what do i do?

    EDIT

    ok now i see what went wrong...i put it into the plugin folder when i should've put into the behaviour.

    my mistake!

  • ah..i didnt notice that i used dictionary instead of dialogue...now its seems to be working fine....

    thanks a lot Magistross

  • haha thanks a lot good explanaition... ..

    one more question, are there any ways to make the dialogue to appear using fade in effects?

    oh and btw why is my dialogue not showing up?

  • Hi guys

    So i stumbled across this website:

    flatvsrealism.com

    and i was wondering how to to do the movement of all the object using mouse scroll like the one inside the website and implementing it in construct 2. Can anyone help me with this?

  • Hey thanks Magistross,

    how about if i want to make the typewriter effect gone and just display the text at the same time

    or speed up the typerwritter effect if the player is holding down the mouse button?

  • alright thanks ....so i got most of the part done....

    how do i use this template?

    In order for me to write my own dialogue i have to use the utililty right? After i have done that what should i do?

    and i cant understand what you mean by this:

    [quote:1qx00uvn]Oh, forgot about that part. The JSON file must be loaded via the "Load" action of the "DialogueDictionary". Best if you add the JSON file as a project file too first. There's probably a tutorial on how to load an external file somewhere but basically all you have to do is use the AJAX object, request a project file, and "Load" the AJAX.LastData inside the Dictionary with a "on request complete" event.

    oh and another thing, what would i do if i want to from sequence 1 to sequence 2 automatically..Only player have to wait for a few seconds?

    sorry...im new to this Construct and coding thing..

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  • Hi Magistross! Just bought your template last night.

    So i have a question on

    [quote:31toi6ho]5. Be sure to have a "HUD" layout in all your layouts where you need dialogues. (You can also define your own layer by changing the "DIALOGUE_LAYER" constant)

    .

    what does this mean?

  • Thanks for the effect I was wondering would it be possible to set the opacity for the water?

  • Ok Kyatric, i will try to implement what you said..

    Im still not really good with the UID thing, i haven't really looked into it.

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desasteraang

Member since 3 Nov, 2015

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