Toddler's Recent Forum Activity

  • Is there a way to calculate how many days have past since last time the app was loaded ?

  • Not a temporary discount into ever lasting lock-in hell.

    I am asking for a one time ONE TIME ONLY, just this one time.

    Allow the early supporters a chance to get a perpetual license, just this ONE TIME.

    Whatever happen next to their license, I just don't care.

  • I know that Scirra is going rental and there is nothing we can do to stop it and we don't know what this means in the future for construct 3.

    Alright, all that melo drama stuff aside.

    You have a HUGE construct 2 PAID developer base.

    You know ? The people who get you to where you are now ? Remember these people who bought your stuff, supported you and preach your software to others ?

    I am part of a school that formed Modules around Construct 2 and brought many early students to your software and have been doing it for years and STILL IS doing it now.

    I was the one who suggested and kick started your software's entry into our school's game programming module.

    How about this Scirra, a ONE TIME ONLY special, how about this, just this ONE TIME, a one time only special.

    Allow the people who have always been there preaching your software to others and supported your software for years, how about letting us, just us, this ONE TIME.

    Just this ONE TIME, have a perpatual license of Construct 3 ?

    Just us, if you want to screw the rest of your future user that's your business.

    Try...to remember us...we were there at the beginning with you, we promise we wouldn't tell the rest of the world.

  • It should be noted that I have narrowed down the issue with the Admob crashes for iOS, it is SPECIFICALLY ONLY for the banner.

    It will STILL WORK PERFECTLY for interstitual !

    To sum it up, the CURRENT Admob Plugin still work for iOS but INTERSTITUAL ONLY !!!

    And have to be added using the "intel-xdk.config.additions.xml" edition method as described.

  • Everybody have been trying to get through, there are no answer at this point.

    Maybe you can come up with the same exact plugin that works exactly like the old one.

    https://www.scirra.com/manual/184/admob

    Everyone will be grateful for you.

  • So after months of discussion what is the offcial Admob for iOS solution that the community has settled upon at the moment until there is an official response from Ashley ?

    Thanks.

    This is solution 1:

    Paste:

    <intelxdk:plugin intelxdk:name="https://github.com/cranberrygame/cordova-plugin-ad-admob" intelxdk:value="https://github.com/cranberrygame/cordova-plugin-ad-admob" />

    Inside intel-xdk.config.additions.xml.

    That will work for iOS and Android for the latest Intel XDK build.

    Ads will show up as well and it is stable, this is how it looks.

    https://play.google.com/store/apps/deta ... gBoy&hl=en

    But for iOS it will be rejected by Apple.

    I know.

    My app have been rejected twice on account that is crashes the app after a few seconds.

    But for Android it works.

    Please hep by contributing your solution here in this format.

    Solution no.:

    Instruction.

    Thanks !

  • It doesn't, it returns a random value.

    Anyway I really appreciate your work, thanks to you my game is done.

    I used local storage to handle the first load issue myself, other than that your plugin works perfectly !

    Do you mind helping the rest of us with the Admob Plugin ? The official one is not working for iOS.

    https://play.google.com/store/apps/deta ... cer.PigBoy

  • The last one !

    WOW you are detail ! I am so going to be helped ! Thanks !

  • I downloaded your updated plugin, it is wondering and amazing

    But I have a question, when the app was first started [it has for example never started before], it will give a random value, subsequent opening is ok.

    How do we fix the first open random value issue ?

  • The minute I use it it reports an error, I wrote in his discussion thread, hope to hear from him soon.

    You are very helpful josek5494, thanks !

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  • Javascript error!

    VersionError

    http://localhost:50000/Rex_TimeAwayL_plugin.js, line 23 (col 7685)

    This may be a bug in Construct 2 or a third party plugin or behavior - please report it to the developer following the bug report guidelines. Subsequent errors will be logged to the console.

    I am using rex_time_awayL.7z.

  • Hi, I want to know the number of Hours since the last time my game was played.

    Is THIS the plugin that does the job ?

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Toddler

Member since 19 Jan, 2012

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