Toddler's Recent Forum Activity

  • I have two objects on top of one another, different width.

    How do I center them ?

    I see no options for that.

    No I don't want to center them to a layout, I want to center them to each other.

    Better yet, have the option to center one object to the horizontal center of another.

  • Awe, cute respond

  • Can you try ?

    Put the Progress bar in Construct 2 and preview on your iPad, do you see the Progress bar Control ?

  • Thank you, yes I do believe now that dictionary will have to be the way to go.

    It is unorthodox though

    To use the dictionary object just simply because one needs to use eval ()

  • Hello

    It is not about loading but thank you

    The Progress Bar will be part of the design element, so I just want to double check with people here that the progress bar object from Construct 2 literally doesn't work in iOS.

  • Is it just my iPad and iPhone ?

    Try putting a progress bar in your scene and remote view it on your i-device, do you see the progress bar ?

  • THANK YOU Both

    I thought setting the key will auto create it if it doesn't exist.

  • Say I have a global variable called "Hello 2", and later on in a for loop I create the string call "Hello 2", how do I convert this string into the corresponding variable name and tell construct 2 there is a variable with the same name as the string supplied now give me its value ?

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  • Is there a way to attach event sheets to object ?

    Cause right now objects can have its own variables, that is great, but can it also have and manage its own functions ?

  • Hi, working on Platformer Game here.

    Using Tile Editor.

    Excellent Tool.

    Except everytime, for a new level, when I drag out the tile object unto the stage, for some magical reasons, it will be loaded with the Tile patterns of the last usage, and in this case it means the previous level.

    As each level is collaboratively designed, there is a huge amount of tiles to have to be "cleared" and I have to slowly right click and ease the Tile Map manually.

    Question One: Why does bringing the Tile map into the stage brings with it whatever was being laid out before ? Is this a feature ? Did someone actually requested this ?

    Question Two: If this have to be the case because everyone else LOVES to see their previous level design when they are making a new level, can we at least have a "clear all tiles in the tile object" button ?

  • You are right, I guess it is too late now, I have to bite the bullet

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Toddler

Member since 19 Jan, 2012

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