PabloDev's Recent Forum Activity

  • I tried the test on a HTC with Android 5 right now, it seems that never fails.

    Problem of Android 6?

    Problem with my phone?

    Anyone with galaxy 6S and android 6 can try?

    Edit:

    Possibly if you have enabled certain options of "Developer options" in Android, that could cause failures.

  • I see what you mean. It's a different problem. Does it happen or less in some situation? I never noticed this. My problem seem to be a windows phone bug, maybe your is related to your phone also. Did you google if anyone else with this phone have same problem. I don't think it's a C2 issue.

    But emulators work properly.

    Your have you tried that ?, you worked ?.

  • tunepunk

    I mean this:

    https://youtu.be/F-dwmPngUlw

    Notice how the blue dot sometimes unresponsive.

    Ashley

    It could take a look at this?

    You could try this in any of their devices?

    This also happens in my game, as I said before.

  • The blue sprite will fail to follow your finger if touch is failing. Move the finger across the screen to see the blue dot follow.

    object count I can add, but it's not important, I'm only trying to detect if touch is failing or not.

    I think your case is different from mine.

    In my case (in my game) when I touch sometimes the touch is not detected but if I drag your finger at that time, then the touch is detected.

    So if your example is to drag your finger, I see no fault there.

    But if there is failure if you just touch the screen every time without dragging your finger.

    You will notice that the blue dot sometimes does not respond to touch, here is the strange.

  • Did you try this test? does it fail as well?

    http://www.tunepunk.com/touchtest

    I tried that test but I found a little confusing, why not add a indicator or something that highlight the detection of a touch ?.

    Or maybe you see something on the screen to indicate that the touch has been detected.

    You could also add a text str (sprite.count), so you can see when the touch has been detected since this variable will increase its value.

  • I mentioned this before, I too have faults in touch with my game, so far I could not prove it but it seems that there is something wrong with the system touch.

    Galaxy s6 with android 6.

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  • Doesn't crash for me.

    Using r230 x64.

    I guess you've tried it with two monitors with configuration of windows as I show in this image.

    http://i.imgur.com/DrXEK6x.png

  • Closed?

    Why?

    What else is there to provide ?, it is clear that this is a bug.

  • The program is fine, at first could not transparency, the disadvantage is you have to have selected a theme Aero to have transparency, this happens in Win7.

  • Great!, watching the documentation I observed that "tension" is included, perfect.

  • This still works a little slow with my project, I wonder what will happen with larger projects.

  • Me too this happened to me, "is playing" confuses me.

    It should be called "is selected" or something more specific.

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PabloDev

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