UPDATE:
Maybe i didn't explain clear enough. I'm making a game where blocks are falling from top to bottom and players catches them, but that is not important. I want those block to accelerate to fall faster with every 100 points but i don't know how to do this. I've got my own movement system if someone wants to know.
First I made my variable like this:
- "Falling Block" with variable "speed" that is a number and have value of 0.
I'm setting my variable in "on start of layout" to
Sprite11 -> Set speed to Sprite11.Y+1
and then
System -> Points %5=0 -> Sprite11 ->Set speed to Sprite11.speed+5
Trigger Once
but when Points passes 5,10...and so one blocks are not accelerating.