claytondadon's Recent Forum Activity

  • after i added the pluggin on intel XDk, what's next ? how do i change edit the notification and send it to the user? please its important

  • hey guys i'm working on a project, i have 2 objects spawned on top of the layer and i want them to fall one by one exactly on top of another sprite i have below, i tried several times with bullet behavior but they keep going to the left, how can i do that... a capx attached if its possible please ..

    thanks

  • i have the same situation zardaloop but mine doesn't work it keeps showing the first frame again and again

  • Thinking there are loads of fun ways to do this. Here is the first one that came to mind,using platform behavior on the kittens , like your original

    Event comments explain it a bit. and the kittens now have a variable that allows you to give each kitten it's own distance if you need it.

    chasing_idea.capx dropbox downloadonzephyr2012-03-13 23:38:36

    hi buddy, how you doing?

    I am asking if i am using a player with 8 directions behaviour and the followers also, how can i make these objects to follow the steps of the player with a 8 directions behaviour

  • please, what if i want to separate the rows and column a little bit.. how can i do this... please let me know

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  • Hello guys, i am making a game where theres a player taking objects and and drop them in containers.

    i tried the objects with 4 different sprites and i spin them to the player and unpin them in the containers that correspond.

    but with levels it would be too many coding.

    so i made it with one sprite on stage that can generate as several depending on how much they ask just like a queue

    it cant respect the property to take the objects one by one

    can someone please help with any example where you generate a several sprite, pin them and unpin one by one..

    any help is welcomed...

    thank you

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claytondadon

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