fawdda's Recent Forum Activity

  • Well if you want to be realistic, dont spawn a bullet. You cant see a bullet flying in real life so why would you in the game. Make an invisible laser for your carachter and:

    If "laser" is overlaping(Enemy)

    and Key(shoot) is pressed.

         > Destroy enemy.

    This way you can simulate high speed with pixel perfect collisions.

    I didn't say I want to be realistic! I want to give the the player the illusion of bullet velocity. Anyway don't expect players to understand the frame rate technical crap.

  • One idea - create an invisible sprite long and thin - spawn this at your gun and check for hitting your nearest target. destroy bullet sprite as required. ?

    It's the same since the alternative object should move in the same speed of the bullet.

  • lmchucho lmchucho Joannak Thank you a lot.

    About the bullet speed I'm trying to give the illusion of a real bullet moving in the air so less than 2400 pps it will looks like BB Gun shot!

  • Hey Constructors;

    I've got a a bullet with speed of 2400 pps and when it's hitting the target sometimes it does what it's supposed to do, and sometimes it's just skipping the target! I tried to boost up the Collision Polygon of the target and bullet but still the same! Any idea around how to solve it?

    Thanks a lot.

  • yes sure even I don't have "Reset Global Variables" event in the whole layout!

  • LittleStain Thanks for your feedback,I tried every possible way with the Time Scale to pause and resume the layout but nothing! Anyway I'll give your method a shot.

  • Is there any possible way to pause the whole layout and get back to it?!

    Let me make myself clear here;

    I've got a Time Global Variable in Layout 01 (The Game Level) and when I'm switching to Layout 02 (Main Menu) and then I'm trying to get back to layout 01 it's restarting the time variable and I want it to do a resume after pausing!

    Thank you.

  • Thank you all for your feedbacks,God bless C2 and it's community.

  • This is happening because browsers put some limitations on pages run from a disk. You need to upload your exported project to a server in order to make it work.

    Thank you for this but I think there must be a more handy way around.

  • yeah everything is fine,C2 and Java but after I hit the Export Project button and I want to check the result in my browser,I get a black background!! Any way around?

    Thank you a lot.

  • yonda thanks a lot for the capx file.

    I like the trail fx but when I boosted up the bullet speed it's become into pieces, showing the fact that it's just a rectangle sprite.

    I actually want to achieve your effect but with sequential trial that follows the bullet no matter where it goes.

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    I would use other game engines to make 3D but they simply don't have this user friendly event sheet programing and I suck at learning how to code in those. But one thing that could be interesting for construct to do is generate the actual code sheet of the event sheet to just view how it actually looks for educational reasons. Perhaps that could help none coders learn some basics about coding that can be then used in code necessary engines like the 3D ones?

    Yeah it's really a good idea and it will help a lot in the learning process.

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fawdda

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