I've run into a problem with my game design, I need a block which is solid for only certain characters. So one character can jump on it, whilst the other character can just go through it.
I partly did this by just disabling/enabling the solid property of the block using detectors on the characters, however this doesn't work very well if both characters collide with the block.
Can anybody think of a better way of doing this? A bit stumped myself!