Morhaus's Recent Forum Activity

  • I would definitively not recommend you to do so, that's called black hat SEO and it's severely repressed by search engines.

  • If your canvas position is set to absolute, any text below the canvas will ignore canvas' height and position and will move behind the canvas.

    Example

    (Seems like the puu.sh minifier is blocked by the forum so I can't embed the image in my post :/)

    Could you please host your index.html so that we could take a look?

    Anyway, for any HTML debugging I'd recommend you the excellent firefox plug-in called Firebug (which is included by default in Chrome) ;)

  • Wow that's nice ! well played !

  • Some example of multiple physics layer :

    http://dl.dropbox.com/u/54394996/dl/layers.capx

    But that's quite annoying to do...

    An improved example :

    http://dl.dropbox.com/u/54394996/dl/layers2.capx

    http://dl.dropbox.com/u/54394996/layers2/index.html

    Much more effective :)

    Please tell me what you think about it, and how I could make it even better :)

  • Hello. Thanks for your example, but that's not exactly what I meant, so I'll try to describe my thought :

    I'd like to control the player behavior with Physics actions, like Impulse, and Platform behavior, but I don't want it to interact with any other Physic object.

    Anyway, I'll try with the custom movement behavior :)

  • Hello.

    Let's say I have three objects in my layout:

    ? a Player, which has by Physics and Platform behaviors, and has his collision mask set to Bounding Box.

    ? a Ball, which is only affected by Physics and has his collision mask set to Circle.

    ? wall, also only affected by Physics and that has his collision mask set to Bounding Box.

    I'd like both of my Player and Ball objects to collide with the wall, but I don't want them to collide with each other. Is it (yet) possible?

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  • Hello every body.

    I'm a 16 years old french student, interested in webdesign, webdevelopment and game design.

    I'm currently in love with Construct 2 <3

  • Hello. Amazing work, can't wait to make my own game multiplayer :)

    NowJS seems nice BTW.

    My first multiplayer test was made in AJAX, and worked quite well in local but only saved player position. Also, it was ways too heavy.

  • I'm looking forward to the release of the plugin in 0.8 ! I think I'll have a lot of fun working with it :)

  • You're welcome :)

    Yes, WIP means Work in Progress.

  • It's quite simple and still WIP :p Construct 2 is doing most of the job handling the physic behavior of the ball.

    Football.capx

  • Haha thank you I just couldn't remember the correct translation :)

    I changed the shoot key to Control.

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Morhaus

Member since 23 Dec, 2011

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