Aphrodite's Recent Forum Activity

  • You could also directly ask the support about if it is possible to have non-revenue kongregate games or not, you would have the definite awnser.

  • that is strange, recently C2 forced downloading sounds, there may be problems with it, you should be able to turn the settings off in the project proprieties for now, if that does the trick, then a bug could be the cause.

  • Thanks, Robsta, another thing I wanted to know is if put this damage function in every event sheet of every level, or if there is a way to make a global event sheet? I notice that a level can only refer to a single event sheet, but maybe my limited knowledge is causing me to focus to much on that property in the menu.

    you can include event sheets in other event sheet (right click: include event sheet), and you can assign the same main event sheet to multiple layouts (through the layout proprieties)

  • Also, you can just set the vector y to 0 (since setting the max fall speed will not take care of when the player go upwards)

  • One partial solution would be eventually to use multiple spritefonts placed one after another so only one need to be rendered at a time, but that is of course a workaround and not a viable solution, it is just in case you cannot progress because of that.

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  • Request URL:

    Tag : "" (you can choose the tag yoiu want to identify it)

    URL : "level1.txt"

  • I may be wrong, but using request URL with only the name of the project file will request it since the project file name will be the relaive path to the project file

  • The problem being that it can also be done pretty wrong(seriously, click an ad to have a bonus? IS THAT EVEN AUTORIZED IN THE CONDITIONS OF USE OF ADVERTISEMENT?), and that I can be wrong but except for the mobile market, this technique does not seem to be used that much, which can lead to the question "why not elsewhere".

    As for the devs you used as an exemple, this is more an exemple of not knowing what they got into beforehand.

  • EyezWidee newt

    Also mobile phones are meant to be used everywhere, some of them being places without internet.

  • you could also delete the offline.appcache, I think that will work fine (since this is teh file that caches everything)

  • You have to compare the parameter 0, not the parameter Function.Param(0)

    Function.Param(0) is the value of the 0th parameter

  • EyezWidee

    Having a free game becoming partially paid, or adding ads, can be seen as a betrayal from the user's point of view (which would be fair, they have chosen a free games without ads, they would have gotten something else at the end, not good).

    [quote:19yvsw33]Performance & -Value Are you saying if a game performs well & has replay value you are willing to spend money on it ? If you choose to charge upfront for your games then the only way for people to really measure Performance & Value before purchasing is to watch gameplay video and read reviews & hear about it from word of mouth . People take for granted the reviews that are posted within the appstore so I think having reviews & ratings from other outside sources (Indie Game Mag, Gamespot, Ign, Youtube) would be more effective in determining the value (& even performance) of your game pre-purchase .

    Not only I am willing to, but I did spent money upfront in apps that I found worthy of my time (not a lot though, since I am uncomfortable with spending money on other things than food , but that is just me being weird), As I stated, having a free demo actually is a good way to let people play the game, and external reviews can also help the indecise people, some people actually says "everybody can make a good demo just to sell the game, it is not a good indicator", which should be covered by some reviews and gameplay videos, the performances is the really point that is hard to awnser: you cannot expect every game to run on every device, nor you can test all of them, the web demo by itself can sort of awnser that, but it is not accurate enough, which could lead to have also an executable demo just to test.

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Aphrodite

Member since 20 Dec, 2011

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