LaDestitute's Recent Forum Activity

  • Retweeted. :3

  • (sorry for gravedigging, but I have to ask this)

    I tried to modify the shape of the outline (the heart) for something else, and it's not filling out as I expected; probably due to it's irregular shape.

    What I have tried so far

  • I only had the y axis because I have multiple stats, so I wanted a row for each so I wouldn't have to reorder the array for new values later on.

    Edit: Nevermind. I fixed my problem, it was a group I had the stat storage in. It was never getting calculated since it was at the bottom instead of being the first group.

  • If I understand you correctly, I think it should be:

    Set Player.MaxHP to Playerstats.At(2,0,0)

    This will set the Player.MaxHP from the array

    I don't know what's causing it, but when I set "Playerstats.At(2,0,0)" directly as the value of Player.MaxHP, I get a zero.

  • Yes, somewhat.

    Now, I managed to get it to work almost but the value always reads "1".

    <img src="http://dl.dropbox.com/u/5899974/Graphics/Isthisright.png" border="0" />

    Did I do this right?

  • At(X, Y, Z)

    Or

    would it be Arrayname.At (X, Y, Z)?

    Edit: Okay, I get it partially.

    I have the value, now how do I transfer to the instance variable? Setting "Playerstats.At (2, 0, 0)" as the value of an instance variable doesn't appear to work.

  • I've tried searching for how to do this, but there wasn't very much I could find and even then the examples I found where hard to understand.

    How do I use "tokenat" to get a value from an array, say the number 60 stored at 3, 1, 0?

    A tutorial or a method of making the expression easier to understand would be very helpful for me.

    EDIT: MY intention to take a value from an array (say again, 60 at 3, 1, 0) and store the found value in an instance variable.

  • For some reason, that hurts my eyes.

  • I finished this last week, some graphics for a game I'm working on with a friend:

    <img src="http://dl.dropbox.com/u/5899974/Graphics/example.png" border="0" />

    <img src="http://dl.dropbox.com/u/5899974/Graphics/menu%201.png" border="0" />

    <img src="http://dl.dropbox.com/u/5899974/Graphics/menu%202.png" border="0" />

  • <strike>Okay, I think I have it down but I'm encountering a visual glitch when I test it out. Project

    I only want the meter to empty out from the right side, and yet it's emptying out from both sides.</strike>

    Nevermind, fixed. It was the hotspot/origin point that was causing it.

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  • What do I do about stats that I do not want to reset if the player is destroyed?

  • What would be the best way to handle multiple statistics values for the player, such as HP, level, and EXP? I'm talking a moderately large number of stats, and in a RPG game I'm helping with; I counted and it's around +20 or so.

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LaDestitute

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