Hi all!
Ashley
My game was approved for IDycm@Xbox program and now I'm integrating the achievements into game. But I found a problem with IAP's - they do not work. Apparently for applications with Xbox Live we need to use a other namespace for purchases, that's what I found in the documentation:
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"The Windows.ApplicationModel.Store namespace is no longer being updated with new features. If your project targets Windows 10 Anniversary Edition (10.0; Build 14393) or a later release in Visual Studio (that is, you are targeting Windows 10, version 1607, or later), we recommend that you use the Windows.Services.Store namespace instead. For more information, see In-app purchases and trials. The Windows.ApplicationModel.Store namespace is not supported in Windows desktop applications that use the Desktop Bridge or in apps or games that use a development sandbox in Dev Center (for example, this is the case for any game that integrates with Xbox Live). These products must use the Windows.Services.Store namespace to implement in-app purchases and trials."
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docs.microsoft.com/ru-ru/uwp/api/windows.applicationmodel.store
At the moment, my game is in Xbox Creators Program, and purchases also do not work. I didn't know about it, but the players told me about this issue. Before Xbox Live was added IAP worked flawlessly.
What do I do with this? Is it possible to change an existing IAP plugin for a new namespace?