Hi! Is there a specific reason you made this system or was it just an experiment? I'm making a game with clearly divided levels and this is the first time I'm going so far that I need to make a save system. I'm planning to use Construct's own "Save slot" system but I am checking if there are a lot of alternatives.
I guess I just wanted to ask do you have any experience with the "Save slot" system? Are you experimenting because you think there are better ways to handle saving? Or was this just for fun?
I tested your demo, good job!