VitaumKeijo's Recent Forum Activity

  • I was being stupid. Sorry for pestering about that. The problem was probably that since i was creating new instances of the object and it started with reset variables, the conditions would stil be met. Apologies.

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  • The event is at the top and there are no wait events happening while I'm testing this. The clicking triggers indefinitely. As in, if i keep clicking, it keeps happening, regardless of clicking speed.

  • The create object is there just for test purposes.

    Edit: It seems i can't post a link, but it goes like this:

    Conditions

    Mouse - On left button clicked on Object A

    Object B - Variable = 0

    Object C - Variable = 0

    Object D - Variable = 0

    Object F - Variable = 0

    Actions

    Object B - Add 1 to Object B Variable

    Create Object B

  • So I have an event with the following conditions:

    Mouse click on Object

    Variable A = 0

    Among the actions it does is modifying the variable so that clicking on the object a second time no longer triggers the event.

    However, that doesn't work and repeated clicks on the object keep triggering the event, which baffles me. For the sake of testing I've putting the variable's initial number at something other than 0 and the event doesn't trigger anymore, which makes it even weirder in a way. I'm frantically looking for a workaround, but even if I , this is really driving me crazy as the same structure seems to work perfectly fine for me in other situations.

  • Hello, just trying to make something out of a concept. Found the engine in Steam.

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VitaumKeijo

Member since 25 Sep, 2015

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