Mark4Media's Recent Forum Activity

  • check the manual about this topic here

  • Update,

    See first post!

  • You're right, thats how it works in my game. all the text blocks are created at the start of my game. Only thing that changes during the game is the text itself.

  • haha, great,

    I was just going to ask this when a saw your post!

    I think i'll going to do this:

    at the beginning i lookup if the browser is firefox.

    If it is i set a variable to 1.

    When the raster is build i'll implement an or/else, at which the variable will set the difference.

    But that's going to be tomorrow... Thanks again!

    Kind regards,

    MAD (Mark aka Dark)

  • Hi,

    As i read the manual about text rendering and the best practices page i got the feeling that nothing can be done about it? Or would changing to webfonts help?

    Kind regards,

    MAD

  • And here is mine.

    dl.dropbox.com/u/43534527/1to100.capx

  • Hi all,

    I've made some adjustment to the game. Currently there is one issue. I made a forum thread for it: Issue

    Adjustments made:

    Font color of the numbers changed to black;

    Font of the numbers changed;

    The last number block is always yellow;

    Made some adjustement to making of the grid and placing of the blocks to make them more centered;

    Fixed the bug when the give up screen and how to screen are open at the same time;

    As soon as the issue is solved i'll upload the updated game!

    Kind regards,

    MAD (Mark aka Dark)

  • In my game "Rastermind" is see differences between the layout in IE and FF. I created the game using FF. Now i get bugreports about wrong placings of objects. At first i didn't understand, until someone reported he was using IE.

    I tried the game in IE, and indeed, the placings of some objects are wrong. Now, i did place the object wrong intensionaly (a little lower then wanted) because the objects were higher placed in FF.

    So basicly its not IE thats going wrong, but its FF placing the objects to high. Does anybody has a solution for this problem?

    Thanks in advance!

    MAD (Mark aka Dark)

  • Hi,

    I tried your game. Nice layout, very neat for a first game i think (saw much more worse games).

    Sometimes the fly didn't dissapear immediatly. It did disappear when i tried to get another fly.

    Is it possible to restrict the name to a certain amount of characters? I could give in a very, very long name. :-) And try to make the "let's go" button more aligned to the input field.

    For the rest, well done!

    Kind regards,

    MAD (Mark aka Dark)

    UPDATE: removed the part about the music and sounds. My volume was down. <img src="smileys/smiley4.gif" border="0" align="middle" />

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  • I started an translation for Dutch. Any members who has allready done this recently?

    I read some posts which stated that adding a language isn't possible, only replacing the english one. I tried some stuff, and it is possible. I copied the en-EN one, changed the file name to nl-NL and placed it in the language folder. Then i edited the second line of the xml to:

    <language name="Dutch (NL)" ietf-tag="nl-NL">

    Save the file, and start C2. Go to preferences, et voila, c'est ca!

    I someone wants me to make a extensive tutorial of this, just let me know.

    MAD (Mark aka Dark)

  • Good game ;-p, this piano music is really good choice for this kind of game.

    Same suggestions as ramones about last number changing color.

    Improve your text display, seems letters and words never centered into squares.

    About numbers font & color :

    - Use a less "bold" font giving here a little smudge effect.

    - Try black color instead of white.

    Hi nealian,

    Thanks for the compliment.

    Good suggestion on the numbers font & color. I'll try your set up.

    Kind regards,

    MAD (Mark aka Dark)

  • I got to 81 in 201 seconds on my first try. It looks pretty good. A minor bug: if you click 'give up' and then click on 'how to?', the text overlaps. And a suggestion: make the last placed block yellow because it's easy to lose track of where it is, especially if you want to go back a few steps.

    Hi Ramones,

    Thanks for your reply. I'll fix the text overlap.

    Good suggestion on the last placed block, I'll add that too!

    Kind regards,

    MAD (Mark aka Dark)

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Mark4Media

Member since 11 Dec, 2011

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