FredFors's Recent Forum Activity

  • A real classic here, but really, why did you decide on the gender you did with the protagonist in your game(if applicable)?

    Its an interesting question i think. How do you game designers make your decision, and how do you think it impacts your target audience?

  • Thats awesome :)

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  • Hey, i got a quick question regarding the gamepad. I'm noticing that there is no "On button pressed" (like there is for the keyboard) available for the gamepad.

    This generally works ok in terms of gameplay, but for menu and GUI systems, its really hard to tame. For example in my main menu - navigating purely with "While dpad down" makes it cycle extremely quick through the menu/buttons, even if i just press it really fast.

    Are we missing a "on button pressed" action, or am i doing something wrong?

  • Might i add something relevant regarding this issue; the first time a game exported with awesomium is executed on a computer, it might take up to 5 minutes for it to start.

    After that first execution though, it works as intended.

  • Havent bumped into any issues with it yet :)

  • Heh, yeah i was a few hours short of 24 hours, but the topic was already heading for page 4 so..

    Anyways, thanks alot guys, i'll stick with that, and hopefully it will work out :)

  • Bump! No one got any idea of where to look? :/

  • Hey fellas,

    I'm in need of a very simple saving system for my project. The thing is that its based around awesomium, and not web/browser at all.

    Can i still use WebStorage? Or do i need a plugin? Is there a way to save data into an XML file locally? Or another type of file which is harder to exploit/edit?

    I really just need to save a few values. Lets say my game has 5 chapters - all i need then is a local file with a true/false value for each entry (chapter).

    Any idea where to start? :)

  • Heh yeah, this sure is one of the great strenghts of this tool - the community!

  • Awesome! Thanks alot :)

  • Hello,

    I'm trying to wrap my head around this problem i have, but cant seem to get a fix. Any help would be greatly appreciated!

    So here's the deal. First, download the capx here.

    So, its a menu system, which turned out to be rather complicated. I only use variables in order to interact with it. The problem lies in going from the main menu (ID 0), to the options menu (ID 1), then back to the main men. When attempting to go into the options menu once again, it wont work, and the menu ID wont change at all.

    The event is:

    On space pressed | ---> set MenuSpecify to 1

    MenuMainNav = 1 |

    MenuSpecify = 0 |

    Test for yourself, and observe the issue;

    • Start it.
    • Go to Options
    • Press back
    • Attempt to go to options again

    Use the arrow keys to navigate, and space to select.

    There's probably easier ways to do this, so any feedback is appreciated :)

  • The game should now be working as intended at the Scirra Arcade!

    Link to game.

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FredFors

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