InsertCoin25's Recent Forum Activity

  • That is it!! Just one more request and it will be perfect. Is there a way to have the words appear in different text (like a row of text) and it only randomizes them once, instead of cycling through the text on start up? For example you have a row of blank text fields and on start up each text field is randomized with one word (then it stops randomizing), then you get to click on them to add them to the text box. Thank you CoffeeOD so much for helping me with this. I do greatly appreciate your work.

    InsertCoin25

  • That is some of the procedure I was looking for. The only thing really missing is being able to click on the text with the mouse so it inserts it into the text box, instead of randomly appearing there. I appreciate this greatly as it is a great start for me. Just need the words on the scene so I can click on them.

    Thank You

    InsertCoin25

  • I am trying to create a game that on start up generates random words on the screen. You can then click on the random words and it adds the word to a text box. How would I create the random words and would I use a button or text object to show the words? Also what would I use to store the words in a database (so they can be randomized) an Array, Dictionary, or XML file?

    Thank You

    InsertCoin25

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  • That's what I was looking for!!! Thanks Wink!!!

    InsertCoin25

  • What would be the best way to create a inventory bar for holding items. For example you can see the inventory on the bottom of the screen at all times and when you click on a item and drag it to the inventory below it places the item in one of the inventory slots. After that you can then drag the item onto the stage and interact with other objects or settings. Basic drag and drop inventory (like a Escape the Room type game).

    Thanks

    InsertCoin25

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InsertCoin25

Member since 29 Nov, 2011

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