SPECTRE ACTUAL's Recent Forum Activity

  • Well I'm making flash cards for my daughter so the first frame would be like

    1x0= blank

    the second frame would be

    1x0=0 for the answer

    and I have like 20 frames for each number 1-9

    to add to that, i want to make a button for random() but still has to be in pairs. and a button for menu meaning you go to a menu and chose a number 1-9

    like if shes having a hard time with 5's that day.

  • Just like going through a gallery on your phone.

    How do you get the images to stop on the next frame.

    This will be just like swiping a kindle book or something.

    Also I would like it to "slide" into frame and not just appear.

    So far what I use is

    Self.AnimationFrame +1

    Right now I touch it and it goes through all 20 frames. i want the person to chose when they are ready for the next page so it should stop on the next frame.

  • I have the main game layout, then I have a help layout.

    #1 the save "mysave" load my save works on testing with my pc, doesn't always work on my android phone.

    #2 Its a clicker/idle game and I have a "How to play" layout as well through a help button. And all the numeric values save just fine but I have 6 progress bars and their positions don't get saved across layouts. I tried timescale seemed to work but on hitting the start button on help to go back to the game.

    I does nothing like it's not un-pausing the game.

    Tagged:

  • "Customizable ad format that matches the look and feel of your app; appears inline with app content." -https://apps.admob.com/v2/home

    Does Construct 3 support these yet, and please how are they implemented. I already tried to make them work.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • NeverMind,

    I did something right I guess. It works now. yes!

  • I know it's the same problem that is mentioned everywhere but I didn't find a real solution to it. The C2 plugin worked just fine.

    I have subscription to C3. When I add mobile advert to my game it crashes on startup on my phone otherwise the game works fine. I have tried many combinations. Someone will just have to spell it out for me the answer please.

    Tagged:

  • your right about that, I just haven't done it yet.

    i usually name all the text boxes like txt_bankaccount or BTN_sellaCar so all the buttons are together all the text boxes together etc... sothings are in some kind of order in the project tree.

    I guess I could use familys also

  • Wow You saved me 24 lines of redundant code here's what I got now.

    I cut the amount down to just 2 to test it. No way I'm going through 25 of them.

  • Ok Cool yeah because What I did wasn't working after I added the stop loop it would just create one object. Thank you very much.

  • Ok I will fix that.

    I also did this to stop the loop at 25?

    system compare someVar >or= to 25, system stop loop

  • Repeat someVariable times: Create badge at (46+loopindex*7, 320)

    Works perfect! thankyou.

    here example of what I did.

  • Repeat someVariable times: Create badge at (46+loopindex*7, 320)

    Thank You! sounds good I will try it in the morning.

SPECTRE ACTUAL's avatar

SPECTRE ACTUAL

Member since 12 Sep, 2015

Twitter
SPECTRE ACTUAL has 1 followers

Trophy Case

  • 9-Year Club
  • Email Verified

Progress

10/44
How to earn trophies