smitchell's Recent Forum Activity

  • It all depends on what phones you wish to develop for.

    iphone 3gs - 320x480

    iphone 4, 4s - 640x960

    ipad, ipad2 - 1024x768.

  • larryparker, Thanks! I though this too. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Thanks for this! I was just about to implement a volume slider in my project <img src="smileys/smiley4.gif" border="0" align="middle" />. Great work!

  • in the properties panel set default controlls to no.

    then in your event sheet add the event:

    Keyboard.KeyIsDown(W)

         ->Sprite.simulateControll(Left)

    etc for the other keys.

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  • Yann thanks for this, but it really confused me. Can I see it in a example please? Thanks.

  • Thanks!!!!! I had a play with changing the speed, add a event to add 1 to speed, like on click or something, It holds up pretty well <img src="smileys/smiley4.gif" border="0" align="middle" /> hurts your eyes though.

    But thanks!

  • So something like:

    System.EveryTick

    System.Compare2Values(Distance(?,?)>?)

         -> Create train.

    But I dont get what im comparing. <img src="smileys/smiley6.gif" border="0" align="middle" />

  • Thanks guys, SullyTheStrange; I understand what I was doing wrong, I do have one question concerning something a little different.

    The trains speed is kept within a variable, So over time this would be increased to add more difficulty. But how would you suppose I handle the spawning timer so it will still spawn correctly with the speed increased?

    Maybe for each increment in the speed variable, half that to get the spawning timer?

  • cacotigon, Thanks for the help, It's kinda working, but not spawning on the last instance to start with, Please take a look: http://dl.dropbox.com/u/51270524/Train.capx

  • Hi guys, I'm actually struggling to figure out something I presume is simple.

    I have a family of objects, every x seconds I would like to spawn a object from the family at the last instances x.

    Imagine a endless train, I have the family with the train, and I need to spawn another cartage at the last carriages instance, I have a image point on each object in the family called "Back" so I tried simply Family.CreateObject, at image point "Back" But that did not work. I tried system.create object at Family.imagepointX("Back"). But no luck <img src="smileys/smiley6.gif" border="0" align="middle" />

    Anyone have a quick fix?

    Thanks.

  • Yes your kinda right, The email we got to state the new release had a wrong link. Here's where you can download r72.2 http://www.scirra.com/construct2/releases/r792

  • Oh yeah I see. Well if you save it as a project instead of the single file, you can print the xml for the event sheet.

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smitchell

Member since 25 Nov, 2011

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