Jowy2000's Recent Forum Activity

  • Title: Tap Miner

    https://play.google.com/store/apps/deta ... ness&hl=en

    Author: Pug Studio

    Price: Free

    Tap, mine, hire, and upgrade for precious gems, gold, and even potatoes in this casual tap game.

    Website: http://pugstudio.net

  • Can't quite tell exactly what it is you're trying to do. Something like objects landing in a stack? I wonder if you can disable the bullet behavior on collision and make them stop or something?

  • Okay guys, I think I got everything working (besides a freeze after viewing achievements... separate problem I guess)

    I'm using cranberry's admob plugin and cordova game plugin and followed condolent's (very helpful) guide

    Upon installing the plugins I ended up with problems due to both the admob plugin and the game plugin trying to use a google play services plugin. You end up with 2, and then 1 of them fails. HOWEVER, both Admob and Google Play worked in the end if I removed the Google Play services plugin that was a dependency for Admob.

    In the end all my plugins looked like:

  • well removing admob at least let it build; checking to see if everything else is working but it seems it's possible to create conflicts if you have multiple plugins that depend on a google play services plugin of some sort. I'm not anywhere near knowledgeable on the subject but I'll keep working at it and report back if it's helpful for others.

    I'd be surprised if no one else ran into this issue somehow... I think cranberry has an admob plugin so I'll try that in tandem with his google play services plugin.

  • I'm going to try removing the one for admob and seeing if that does anything. I'll report back.

  • Thanks condolent! I forgot to mention but it was your tutorial I followed but it seemed to work for everyone else so I'm guessing I messed up somewhere.

    At first I thought it was because I originally tried to use the built in c2 plugin and had them both integrated but even after removing it I'm still failing to build.

    Now that I look, I have 2 plugins for "Google Play Services for Android" one is a dependency for Admob, which works. The other is a dependency for the Cordova Game Plugin, which fails. Could this be the conflict? (And would that mean I have to find a new plugin for admob? :/)

  • Did you ever get this figured out? I'm in a similar boat except I followed: What error did you hit?

    I got:

    Error: Plugin Google Play Services for Android failed to install.

    Error: Plugin Cordova Game plugin failed to install.

    When I tried to build from intel xdk

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  • Nevermind. Never figured it out, but Admob FE worked.

  • Finally decided to give up on the lurking and make a post....

    Spent hours trying to get admob working(, including hours just reading thread after thread, page after page...

    For the life of me I can't get a banner or an interstitial to show.

    I've tried building the app with various plugin IDs scattered around the forums/various tutorials/plugins registry with and without a repo url, I've also tried without a 3rd party plugin at all. Tried multiple ad Ids from admob itself. Tried preloading both banners and interstitials, triggering them off of clicks, timing, and just onstart. I also tried creating a new app with only on clicked sprite events to see if it was anything in my own events. Even tried renaming the object... just in case... Nothing seems to work.

    Is there some update that I don't know about? Some thread I haven't found that answers all of this?

    Any help would be appreciated.

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Jowy2000

Member since 7 Sep, 2015

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