Donald Cela's Recent Forum Activity

  • That art style man... so nice, sooo special.

    I have to guess you are using effects on the lights , right ? (i mean about the way you blend the characters pixels with the pixels of the yellow light.

  • You mean like the browser tab ?

  • How would I incorporate the swiping up effect tho for if I wanted the player to have to swipe up with their finger on the object/sprite in order to shoot him upwards? And how could I make it look like the cups are behind the player sprite but also further in the distance compared to the player sprite? I am trying to achieve the paper toss boss ios game effect to make it like that game.

    Detect the touch of the player... for the swipe

    1-create 4 variables on the player a,b,c,d

    2-on start of touch set 2 of the variables (a, b) to the x and y of the touch

    3-on end of the touch set the 2 other variables (c, d) to the x and y of the touch

    4-use these 4 coordinates to create a force vector and 4.1-apply the length of your vector as impulse force to the ball , 4.2 apply the angle of your vector to the angle of your impuls

    Steps 2 to 4 should happen in a single tick/event

    ... about making the cups look like they are in the distance, im not really clear about that ( maybe you need to use parallax or something else), not sure though

  • You probably need to find a gyroscope plugin for c2. Im pretty sure there is one out there somewhere on this forum though... keep searching.

    Probably the plugins will give you the possibility te detect the change of the direction of gravity and after every change you destroy the sprite a little bit.

  • you add a spinning behaviour to you "falling/rotating" sprite and then spawn "ground-pieces" in the oposite direction to the supposed movement of your falling object, so if your character is sliding 45 degree downwards to the right, the "ground-pieces" + background(trees maybe) should rise upwards to the left at a 45 degree angle (add to them bullet behaviour and (set angle on spawn to -45). or you can animate a block instead of spawning ground-pieces. If you decide to spawn ground-pieces dont forget to delete the pieces and trees after they go out of the layout...

  • Drive By Gangstars ... currently on the work for Google Play

  • store it in an Array bro.... than set your text to the array's specific row & column(basically load the stored text in the array)!

    Hope it helps. That's what i do in my games

  • Bom jogo, não está na Scirra?

    Obrigado!

    Será no Google Plus em breve ...

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  • Really nice customization Donald. Does the car keep moving so the player just steers and shoots?

    Thanks a lot!

    Yes, that's dhe idea ... since im making it for mobile i tried to simplify the controls as much as possible.

    Basically you just start the "ignition" by taping a button in the beginning and stop only by dying or going to the finish checkpoint.

  • Car Customization (visuals, pain job/decals)

    Any feedback on the UI would be appreciated...

    Thank you for reading!

  • "Drive-by Gangsters"

    Hello fellow Construct developers. This is my second app in Construct 2. It's heavily inspired by Hotline Miami and Gta SA drive-by missions.

    Unfortunately it is available only on Google Play! (i wish i could publish it one day on the AppStore)

    It has NO ads or micro-transactions. Leave any feedback on the images above or the game itself. If you enjoy it, please support me by leaving a rating... its been on the store for a long time now but it has very few downloads.

    Play Store Link

    ...

    ...

    I hope as many of you as possible can enjoy it.

    Thanks for your time!

    FEATURES:

    . Drift & Shoot

    . Kill & Earn $

    . Avoid crashes & Traps

    . Customize your Car

    . Upgrade, become deadlier

    . Unlock NEW Levels/Chapters

    . 30 Missions

    My Older App

    ...

    ...

  • Did you find any solution, it just happened to me ...

    The problem only happens in google chrome, last thing i remember doing in construct 2 was testing the wireless server capabilities which i failed to make it work... and then it just does not save local keys anymore

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Donald Cela

Member since 2 Sep, 2015

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