Khelben's Recent Forum Activity

  • maybe this question has its place in the help section forum

  • Hey

    Thanks for the answer yet I don't seem to be able to make it work . Here is how am trying this out

    I don't have anything written in the textbox. How weird is that hé ?

  • Yeah that's the button demo from Airconsole. It works fine tbh.

    Still, I do have this remaining question... how do I read this in c2 ?

    "message": '{"c2dictionary":true,"data":{"action":"joystick_start"}}'

    or this

    "message": '{"c2dictionary":true,"data":{"action":"joystick_move","x":' + position.x + '}}'

    If someone could explain I will try and make a tutorial video about it to share if you have no time to do so.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • am sorry if my questions are stupid but can someone pls tell me how I am supposed to read the messages ?

    Using "{""c2dictionary"":true,""data"":{""1"":2}}" ?

    from this msg for instance : "message": '{"c2dictionary":true,"data":{"action":"joystick_move","x":' + position.x + ',"y":' + position.y + '}}'

  • It's good to be me

  • Hey mate, thanks for sharing but.. Do you know how to make it work with generated controller ?

  • Hello everyone,

    Thanks for sharing the contest with us. I will try to participate. I just have one question. How do I settup my controllers ?

    I have tried planty of things but I really don't know javascript.

    I tried to reproduce exemples given in the github but without success. I also tried using the controller generator but then, I dunno how to get the data back on c2.

    Could someone give an exemple of a working controller using a Dpad and how he gets the message ?

    All the best

    Love

  • Wow, great job. Did u use something in particular for bluetooth detection or did u write everything yourself ? I am kinda new to this kind of stuff.

  • Hé guys, am using the integrated construct 2 shadow drawer. Light are not static. I found a solution using Line of sight btween the object and the source but am not fully satisfyed because I have to check every object, which is time expensive.

  • Hello guys !

    I am wondering if it's possible to know if a sprite or smtg else pinned to it can send the information that it is situed inside a light's shadow.

    I would like to avoid all the raytracing things but am not sure how to do else !

    Thanks a lot !

  • Hi, thanks for the answer. Yup I tought about it and I have something in mind. I am currently developing a party game and your plugin, with some modifications, could be a really really cool feature. This could put a new light on both our work. What do you think ?

    I can't send u private message (rep problem), could you pm me your mail so we can discuss further ?

  • Hey mate, this looks like a good concept (was thinking about it lately). But I do have a question, In your youtube video you show yourself launching servers etc... Let's say I want my players to do like this :

    Someone launch the game on a computer (nothing else needed) , he has a x360 controller,

    His friend has my game application on his phone and then, thanks to the wifi, can connect to the main game as a controller. (he joins the wifi, and launch the application as simple as that)

    I know that's what you want to do ultimatly but is that possible right now ?

    I would pay around 10 usd for that EZ.

    Am making a wii u party game, this would be a lot for me to have this quick of stuff to port it to pc.

Khelben's avatar

Khelben

Member since 27 Aug, 2015

None one is following Khelben yet!

Trophy Case

  • 9-Year Club
  • Email Verified

Progress

10/44
How to earn trophies