Joshua's Recent Forum Activity

  • Look at previous post again - I added CAPX.   You would want to set up a global variable that is triggered when text is entered into the Text Box. And not let them press the button until that variable is toggled on.

    Good idea, I'll try that. I was actually able to find a work around, but your way is better, thanks.

  • Check the value of Text (Text.text) and evaluate if "" (Blank).

    EDIT: Just saw the .CAPX file, thanks.

  • Hey all. I was struck by inspiration and have a neat game idea that I think I'll be able to make using the free version of C2 (I hope).

    I've run into a bit of a snag though. At the start, the player needs to enter in their name. It is crucial that they enter a name of some kind, and not just leave the field blank.

    How do I check to see the input of the textbox, and have the game give an error when the value is "null", or nothing?

    Thanks.

  • what kind of game you want? platformer, puzzle, shooter, strategy...

    I don't really care about the genre, just something simple. A casual game of any type will do.

    Thanks for your response.

  • Another question.

    I have the free edition of C2, so that means I'm limited to 100 events. With that in mind, what kind of simple (but complete) casual games could I make? I'm still a newbie to all of this, so I'm not looking to make anything fancy, just a simple, complete game.

    Ideas?

    Thanks.

  • Thanks for your responses guys. I was wondering, what would be the best social game API to create a plugin for C2? It seems there are so many.

    Thanks again.

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  • Well, I'd certainly love it if you could link to those plugins, because I did some searching and couldn't find anything. Maybe I didn't look hard enough. Anything with leaderboards, social features, multiplayer, etc.

    What I'm asking is, what process would you follow to create a social MMO. In regards to the tools I mentioned in my OP, I would like to know how to create a plugin so I can make them work with Construct2, as they could be very useful in creating that type of game.

    Thanks, you're awesome. ;-)

  • So, I'm assuming it's possible to extend the features of Construct2 using the plugins system.

    My question is, if you wanted to add social/mmo features to your game, how would you add that functionality? What APIs, SDKs, etc. would you use to expand your game, and how would you implement them?

    For example, you have Roar Engine, and then you have something like Papaya, or Corona.

    Really, it's hard to know which direction to go with so many options available. :/

    Thanks for your help.

  • Thanks for your responses everyone. So Construct2 can't create social games natively...does anyone have any other recommendations on what APIs/SDKs that could be used on Construct2 to make it easier to make social games, or would it be easier to use something like Spaceport and code it from scratch?

  • Also found this: http://roarengine.com/

    It isn't like Construct2, it's an API of some kind that integrates with other technology, like flash and HTML5.

    Do you guys think Roar Engine could be used in conjunction with Construct2?

    EDIT: Found another engine, Spaceport. It creates games that are seamlessly multi-platform, and claims to be several times faster than HTML5. It appears to be well documented.

    Thoughts?

    Thanks for your feedback so far, I appreciate it. <img src="smileys/smiley1.gif" border="0" align="middle">

  • After doing a brief search, I may have found a solution: http://papayamobile.com/developer/engine

    This is a game engine, which, conviently enough, makes social mobile games. The company is based in China, however.

    Found something else that's very interesting: http://papayamobile.com/academy/index.html

    Unfortunately, they're looking for 2-3 person teams that have experience making mobile games. Although I have a couple of great design ideas, I neither have a team nor any experience with making mobile games. :( Oh well.

    Thoughts?

  • I've got a couple of questions.

    First, is Construct 2 capable of making social games, similar to the likes of farmville? I realize this would require some custom PHP coding to integrate the social features. Is there a game engine out there that is better suited to this type of game?

    I'm actually thinking of making a social game for mobile phones. Part of it is action/platform based, where you move around and attack enemies with weapons.

    I realize there are many technical aspects involved that are beyond the scope of my post. So my question is; is Construct 2 the best fit for this kind of game, or is there an alternative that is better suited for this genre?

    Thanks. :)

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Joshua

Member since 31 Oct, 2011

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