PixelAmp's Recent Forum Activity

  • Is this something other than they have already done?

    Maybe I am missing a part of the discussion but if you click on your name you will see that you already have the Early Adopter badge (it's also affixed to your avatar).

  • I managed to complete the level using Chrome on Windows 7.

    Couldn't even get past a white screen when trying to run on Firefox 4.0 once it indicated the game was loaded. I then updated to 8.0 and as soon as I got up the stack of crates and made it about 1/3 the way across the platform with the second black germ, I too got the same screen discussed above.

    So I went back to Chrome and played it through again. Great start!

  • LOL! I was terrible at trying to get more than 3 hits in but it was fun.

    I didn't see a problem with the text on the main menu but I felt that the HUD took up a fair amount more space than what I would have expected; I felt that I was pretty cramped while playing.

    But the art style is great! I would love to hear what tools you used and the technique behind it. Did you learn it from a tutorial?

    Lastly, loved how you treated the C2 logo. Can't wait to continue watching this evolve.

    Best of luck!

  • This might be a good place to mirror a little feature idea back from the CC days that even had a little illustration:

    LOL!

    What a great way to visualize how the angles work in C2. I doubt I will ever forget that now. Thanks for that!

  • Thanks for the reply Wastrel!

    I managed to get it working. For those that are interested, I totally made a boneheaded move... LOL!

    Since the blocks were forcing the platform downwards, I neglected to check the density field for the platform. I increased it to 99 and that seems to have resolved it.

  • I have ran into another issue...

    As more blocks fall onto the platform, they start to add more and more weight onto my platform to the point where the velocity I have applied against it to move it upwards, stalls and it comes crashing down to the bottom of the screen.

    Does anyone know how I can keep it moving upwards regardless of how many blocks (adding additional weight) fall onto it?

    Thanks!

  • After some messing around I managed to fix this on my own by trial and error (sometimes the best way to learn a new tool). I was applying force but that gave me some really odd artifacts (read above) so I instead just applied upwards (negative Y) velocity against the platform and it seems to work much better. There is still a bit of shake in the blocks as they land on the platform but I think that should be relatively easy to tweak.

  • Glad it helped. It was a good exercise for me to familiarize myself with the tool. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Wow! That was a great example and well documented to boot! Thanks for sharing. I had a blast just trying to time in air re-hooks. :)

  • Odd. Mine is there now. I did just update my profile and realized that I used a different email address which tied into my licence. So if they are tied to the forum (which is the only way I can see how at the moment that it could recognize you as someone who purchased the product), that would make sense as to why my badge is showing now.

    Thanks Kyatric!   <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • Hi everyone!

    I am from the soon-to-be Great White North. Somehow I managed to keep missing Construct2 in my many searches for a cross-platform tool. Construct2 really peaked my interest as the company I work for develops mobile applications so whenever I come across a tool that fits in that niche, I like to investigate.

    After reading over the Construct2 page, I opted to buy it before I even downloaded the free version as it seems to already be ahead of a couple of other engines I have played with.

    I already have a couple of ideas I want to start working on ASAP and get to know some of the people on the forums.

    PixelAmp

  • Hmmm... just noticed that I don't have the badge by my avatar. Perhaps they are only visible to other forum members?

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PixelAmp

Member since 31 Oct, 2011

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