mammoth's Recent Forum Activity

  • Hi there,

    Yes I have the full screen browser wet to letterbox scale as well as I have installed it after. Here is what my index.html looks like with the surrounding code.

        <!-- WinJS references -->

        <script src="//Microsoft.WinJS.1.0/js/base.js"></script>

        <script src="//Microsoft.WinJS.1.0/js/ui.js"></script>

          <!-- Microsoft Advertising required references -->

        <script src="/MSAdvertisingJS/ads/ad.js"></script>

    </head>

    <body>

         <div id="fb-root"></div>

         

         <!-- The canvas must be inside a div called c2canvasdiv -->

            <div id="MyAd" style="position: absolute; top: 53px; left: 0px; width: 250px; height: 250px; z-index: 1"

            data-win-control="MicrosoftNSJS.Advertising.AdControl"

            data-win-options="{applicationId: 'testclient', adUnitId: 'ADPT33'}">

         </div>

         <div id="c2canvasdiv">

         

              <!-- The canvas the project will render to. If you change its ID, don't forget to change the

              ID the runtime looks for in the jQuery events above (ready() and cr_sizeCanvas()). -->

              <canvas id="c2canvas" width="720" height="480" oncontextmenu="return false;" onselectstart="return false;">

                   The browser appears to have HTML5 disabled. Try checking the compatibility settings.

              </canvas>

         

         </div>

         

         <script src="jquery-1.7.1.min.js"></script>

  • Hi there,

    Im still having a little trouble getting the ads to work. I have noticed that <div id="fs"> is not where it is in the tutorial and      <div id="fb-root"></div> is there instead.

    I feel like I am putting the code in the wrong place.

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  • Hi there,

    The problem was the fact I did not have the <isTrial> to false.

  • Hi there, Im getting a couple of errors in visual studio.

    For in app purchases the test XML file is not loading so the quick fix would be to load it manually. Here is the error message.

    Failed purchasing feature BuyGame after invoking self.currentApp.requestProductPurchaseAsync

    Also I have tried to follow your advertising steps to a T and I do not see a test ad show up.

    Im not sure what I am doing wrong.

  • When I test my game in the browser the game works perfectly. When I test the game in Visual studio under the simulate on your computer it lags. It's only the particles that lag.

    From my experience making and testing games with visual studio, it can lag. Im wondering if anybody else has noticed this.

    The worst case scenario is that I just tone down the particles.

  • This may be a silly question, but the preview doesn't work. It says there is a javascript error. Is this supposed to happen?

  • Here was my response.

    Before construct 2 I was lost in a sea of arrays, methods and classes. I was in a never ending for loop of programming doom. Then, I saw a light break through the never ending functions. It was Construct 2. I was saved from the torment of coding painfully by hand. Never again would I have to think about the scope of my variables. It's been over a year since I was in the pits of native code development. Construct 2 saved me and for that I am thankful.

  • Im as excited as everybody else. One of the things you need to take into account when you are making games for TV screens is the fact that there are so many varieties of it. It can be a pain to develop for HD 50inch screens and tiny 30 year old screens. I wonder how they will solve this.

  • If IE can run the games properly by then, this could be interesting. <img src="smileys/smiley36.gif" border="0" align="middle" />

    I know what you mean ;)

  • http://www.theverge.com/2012/5/10/3012013/internet-explorer-browser-xbox-360-kinect

    This is an interesting development. It would be nice if we could play HTML 5 games on XBOX through Internet explorer with the kinect. I have a funny feeling they will try to block games but really Im not sure how it can be done.

  • One thing you can do is use FL studio. There are tones of tutorials on it and it's really easy to use. Personally, I love composing music in FL studio. FL studio is the easiest way to compose video game music yourself.

  • Perhaps this has been discussed before but if you use...

    On Start of layout

    • Wait 5 seconds

    It does not wait.

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mammoth

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Member since 26 Oct, 2011

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