I searched the forums to see if anybody has posted about this plugin PubNub which is a multiplayer plugin for construct2 and other SDKs.
What i love about this thing is that you can build the front-end(Client)
and the backend(Server) in construct2. It is awesome i have been playing around with it for a day or two and it definitely has serious potential.
You have to sign up for a account to use it like "Player.io" at PubNub.com , but there is not a lot of support for it on the site, this is what they replied to me:
Glad you made it to work. When I say not supported officially means that it may work well with basic pub/sub feature but likely not support the entire API, not include latest bug fixes, not include add-on features (such as presence, history, etc.) so you're pretty much on your own if you encounter any issues, at least until we decide to rev up to the latest version. My recommendation is to use one of the officially supported SDKs.
So I would love you guys to check it out and tell me what you think, especially you plugin makers PLZ!!. The example they have is straight forward and consist of the server handling all game logic. I got a very simple chat to work, But was confused as to how i would get other game logic across. If you guys like it maybe we could put some pressure on them to update plugin with it's current features!
Here is plugin and examples
PubNub Package