skymen's Recent Forum Activity

  • I did not include the sprite movement exemple with the exemple because it's a very simplistic implementation, and in most cases, it won't be a good implementation. if you want the code I used, here it is:

  • Hey, I've checked out your plugin, and it seems awesome. One thing I'd like to ask about, I would be interested in having this typewriter effect included in the plugin with a option to tweak the speed of the typewritting per word. For example: "hey there <x wave> stranger" and have something like <speed 10> to add before stranger to change the speed of the typewritting effect

    I don't know how hard that would be to add since i understand the typewritting effect isn't added to the plugin specifically. But I'd be interested if it would be possible, since it's the only thing that I see missing from something like this. If you do add it, I'd very much like to know

    Thanks!

    Hey by the way, the typewriter is now in the plugin and has many features in case you missed it!

  • Oh, thanks for reporting this! I will be fixing it in the next update, I think I know what's causing this. I will keep you informed of when the update will be live so you can get it.

  • Oh well you're getting a store key ofc, so you're having the updates as well.

    I'm doing this because I have a few unclaimed keys left from some giveaways and I don't wanna leave them rest there, so I can't sell these keys through the store, and also because the store doesn't allow for Pay what you want models.

  • Yep, exactly. Couldn't explain it better.

  • With me. Send me an email at skymen75019 at gmail dot com or go the the discord and drop me a DM

    discord.gg/AfpSQ8D

  • Hey. Two things.

    First, for a limited time, Spritefont Deluxe is Pay what you want.

    Secondly, for anyone that owns colludium's Twine plugin (https://colludium.itch.io/twine-plugin) and Spritefont Deluxe here's a free dialogue system:

    Download link:

    mega.nz

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  • It's just an utilitary plugin. There isn't much to it. You can use it whenever you want to monitor a value but don't want to have to create a new variable to compare it to.

  • Yeah, hence the use of "Usually" xD.

    Well the ones that don't get abandonned are the ones made by crazy developers or that managed to gather enough attention and customers.

  • I wouldn't recommend this kind of engine, unless you want to make that exact type of game. Usually these engines get abandonned after a few years, are too limited to make anything and won't even teach you much in the end.

  • To be precise, basically they had the engine itself, not the editor that should have came with it.

    They were 3 or 4 working on it, and only one developer. They tried making games for private companies using the engine to fund the development, and that made them delay the editor more and more and they eventually just gave up when they all became too tired and burnt out to continue working on it.

  • Thanks for the info

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skymen

Member since 3 Aug, 2015

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    Sometimes I do some cool stuff in Construct. Sometimes I like to talk about it.